Player Matchup

Jenos
Jenos
Gold IV
MuselmannKiller
Jenos
Gold IV
Level 50
Champion Stats
1W - 0L
1,250 SR
Queue Stats
58W - 69L
1,448 Elo+
Party 1
Ruckus
Ruckus
Silver V
NinjaMeow
Ruckus
Silver V
Level 224
Champion Stats
9W - 6L
1,566 SR
Queue Stats
70W - 64L
1,361 Elo+
Solo
Pip
Pip
Diamond V
mietowypypec
Pip
Diamond V
Level 999
Champion Stats
112W - 68L
1,752 SR
Queue Stats
1,054W - 1,005L
1,552 Elo+
Solo
Viktor
Viktor
Platinum IV
xSlitTacs
Viktor
Platinum IV
Level 128
Champion Stats
7W - 7L
1,636 SR
Queue Stats
133W - 116L
1,537 Elo+
Party 1
Inara
Inara
Gold IV
youareloved
Inara
Gold IV
Level 216
Champion Stats
4W - 0L
1,676 SR
Queue Stats
145W - 120L
1,533 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 323
1,576 SR
1,486 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 396
1,698 SR
1,505 Elo+
Fernando
Fernando
Platinum IV
AndrosBurner
Fernando
Platinum IV
Level 231
Champion Stats
111W - 84L
1,702 SR
Queue Stats
623W - 599L
1,534 Elo+
Party 2
Ying
Ying
Gold I
LLULLE
Ying
Gold I
Level 75
Champion Stats
18W - 4L
1,777 SR
Queue Stats
34W - 34L
1,566 Elo+
Solo
Lian
Lian
Platinum IV
Malibustacey
Lian
Platinum IV
Level 670
Champion Stats
24W - 38L
1,581 SR
Queue Stats
479W - 484L
1,493 Elo+
Party 2
Talus
Talus
Gold IV
causeit
Talus
Gold IV
Level 945
Champion Stats
286W - 246L
1,695 SR
Queue Stats
1,661W - 1,635L
1,492 Elo+
Solo
Ash
Ash
Silver I
fazar99
Ash
Silver I
Level 61
Champion Stats
0W - 1L
1,737 SR
Queue Stats
11W - 18L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
1 / 6 / 15
2,482
310
15,607
26,382
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
NinjaMeow
Ruckus
55
2 / 4 / 7
2,223
278
16,605
30,628
25,779
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

53
17 / 3 / 6
2,781
348
65,524
25,303
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Viktor
xSlitTacs
Viktor
59
7 / 4 / 7
2,494
312
64,644
22,881
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
3 / 3 / 10
2,643
330
39,070
57,812
7,858
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AndrosBurner
Fernando
55
6 / 5 / 7
1,857
232
34,684
46,026
42,964
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
LLULLE
Ying
32
1 / 6 / 14
1,962
245
13,596
31,043
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
4 / 6 / 9
1,856
232
53,139
35,621
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Talus
causeit
Talus
47
7 / 7 / 4
2,194
274
29,032
25,133
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Ash
19
2 / 6 / 5
1,573
197
32,555
63,627
35,612
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 25s
Objective Time
58s
75
Kill Participation
59
30
Kills
20
20
Deaths
30
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fernando
AndrosBurner
Fernando
6
5
7
1.9
L
Ying
LLULLE
Ying
1
6
14
1.33
L
4
6
9
1.42
W
1
6
15
1.42
W
Ruckus
NinjaMeow
Ruckus
2
4
7
1.38
L
Talus
causeit
Talus
7
7
4
1.29
L
Ash
2
6
5
0.75
W
17
3
6
6.67
W
Viktor
xSlitTacs
Viktor
7
4
7
2.63
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,450
Damage
163,006
163,006
Taken
201,450
33,637
Shielding
78,576
93,164
Healing
95,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AndrosBurner
Fernando
34,684
18,363
0
2,082
46,026
42,964
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
LLULLE
Ying
13,596
13,596
68,940
18,241
31,043
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,139
50,778
0
891
35,621
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
15,607
13,678
61,538
12,516
26,382
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
NinjaMeow
Ruckus
16,605
13,455
0
0
30,628
25,779
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
causeit
Talus
29,032
27,895
0
4,301
25,133
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
32,555
29,985
0
1,260
63,627
35,612

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,524
60,599
2,934
9,733
25,303
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
xSlitTacs
Viktor
64,644
47,603
0
6
22,881
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,070
31,160
0
6,437
57,812
7,858
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role