Player Matchup

Ruckus
Ruckus
 
Ruckus
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyra
Tyra
Lamb_Bell
Tyra
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
878W - 921L
1,551 Elo+
Solo
Inara
Inara
Volxuz
Inara
Level 329
Champion Stats
78W - 60L
1,655 SR
Queue Stats
1,396W - 824L
1,608 Elo+
Party 1
Buck
Buck
Zachary0998v2
Buck
Level 67
Champion Stats
4W - 10L
1,559 SR
Queue Stats
125W - 115L
1,605 Elo+
Party 2
Moji
Moji
linkeron328
Moji
Level 57
Champion Stats
29W - 25L
1,649 SR
Queue Stats
96W - 80L
1,638 Elo+
Party 2
Team Averages
Level 490
1,572 SR
1,580 Elo+

VS

Team Averages
Level 951
1,571 SR
1,602 Elo+
Ying
Ying
JesuSavedMe
Ying
Level 760
Champion Stats
340W - 289L
1,576 SR
Queue Stats
793W - 813L
1,579 Elo+
Solo
Octavia
Octavia
JóseHs
Octavia
Level 999
Champion Stats
7W - 12L
1,540 SR
Queue Stats
1,469W - 1,495L
1,580 Elo+
Solo
Mal'Damba
Mal'Damba
Lonely-Girl-Eli-
Mal'Damba
Level 999
Champion Stats
18W - 35L
1,482 SR
Queue Stats
2,271W - 2,377L
1,633 Elo+
Solo
Inara
Inara
felipitxho
Inara
Level 999
Champion Stats
29W - 29L
1,582 SR
Queue Stats
636W - 632L
1,566 Elo+
Solo
Drogoz
Drogoz
geekprincess
Drogoz
Level 999
Champion Stats
249W - 227L
1,673 SR
Queue Stats
1,376W - 1,340L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
 
Ruckus
59
7 / 14 / 17
4,544
252
56,549
102,171
50,695
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Tyra
60
15 / 16 / 16
5,226
290
118,325
76,488
0
Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Inara
Volxuz
Inara
56
8 / 8 / 18
5,360
298
132,259
136,105
12,454
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

29
9 / 16 / 9
4,374
243
62,396
65,804
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

39
6 / 19 / 17
5,366
298
38,730
79,784
49,400

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 37
3,783
210
25,750
38,744
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
JóseHs
Octavia
59
23 / 7 / 27
4,464
248
142,573
65,514
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Mal'Damba
59
10 / 8 / 24
3,595
200
42,548
53,103
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Inara
59
10 / 8 / 30
4,374
243
86,048
177,679
46,149
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Drogoz
60
28 / 14 / 22
4,771
265
163,433
73,219
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 57s
Objective Time
7m 6s
122
Kill Participation
213
45
Kills
73
73
Deaths
45
77
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Ruckus
 
Ruckus
7
14
17
1.11
L
2
8
37
2.56
L
Octavia
JóseHs
Octavia
23
7
27
5.21
W
Tyra
15
16
16
1.44
L
Mal'Damba
10
8
24
2.75
W
Inara
Volxuz
Inara
8
8
18
2.13
W
9
16
9
0.84
L
Inara
10
8
30
3.13
L
Drogoz
28
14
22
2.79
W
6
19
17
0.76

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

408,259
Damage
460,352
460,352
Taken
408,259
112,549
Shielding
46,149
208,585
Healing
262,190
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
 
Ruckus
56,549
41,889
0
7,115
102,171
50,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,750
25,750
133,447
14,872
38,744
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Octavia
JóseHs
Octavia
142,573
130,392
5,021
7,750
65,514
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tyra
118,325
88,937
0
1,485
76,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
42,548
26,702
71,389
15,173
53,103
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
Volxuz
Inara
132,259
119,070
0
32,257
136,105
12,454
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,396
52,727
0
16,095
65,804
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Inara
86,048
76,279
0
12,698
177,679
46,149
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
163,433
105,320
0
1,840
73,219
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,730
38,730
120,478
31,155
79,784
49,400
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role