Player Matchup

Torvald
Torvald
Bronze II
HerosShade8
Torvald
Bronze II
Level 493
Champion Stats
51W - 50L
1,540 SR
Queue Stats
897W - 913L
1,346 Elo+
Solo
Makoa
Makoa
Gold V
StepOnALaygo
Makoa
Gold V
Level 88
Champion Stats
0W - 2L
1,353 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 2
Zhin
Zhin
Bronze III
XelQloNo
Zhin
Bronze III
Level 64
Champion Stats
3W - 7L
1,305 SR
Queue Stats
80W - 90L
1,331 Elo+
Solo
Bomb King
Bomb King
Silver I
smomkn
Bomb King
Silver I
Level 53
Champion Stats
2W - 3L
1,664 SR
Queue Stats
12W - 27L
1,318 Elo+
Party 2
Jenos
Jenos
Bronze II
unleash_earrrth
Jenos
Bronze II
Level 873
Champion Stats
4W - 5L
1,586 SR
Queue Stats
39W - 46L
1,429 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 314
1,490 SR
1,361 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 304
1,633 SR
1,417 Elo+
Moji
Moji
Bronze I
DerDude4200
Moji
Bronze I
Level 81
Champion Stats
76W - 47L
1,717 SR
Queue Stats
212W - 192L
1,460 Elo+
Party 1
Bronze II
EzioAuditore729
Unknown
Bronze II
Level 153
Champion Stats
39W - 15L
1,671 SR
Queue Stats
350W - 404L
1,426 Elo+
Solo
Corvus
Corvus
Bronze II
GutturalAbys924
Corvus
Bronze II
Level 209
Champion Stats
138W - 152L
1,579 SR
Queue Stats
553W - 596L
1,381 Elo+
Solo
Inara
Inara
Silver III
Jc_Bandit73
Inara
Silver III
Level 999
Champion Stats
76W - 84L
1,572 SR
Queue Stats
475W - 490L
1,368 Elo+
Solo
Khan
Khan
Silver IV
Killers5003
Khan
Silver IV
Level 76
Champion Stats
14W - 9L
1,628 SR
Queue Stats
143W - 153L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
HerosShade8
Torvald
59
0 / 7 / 0
955
136
11,446
22,454
37,419
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Induction

Induction

Recharge

Generate 6 Ammo after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

51
1 / 5 / 0
1,512
216
27,342
61,151
66,806
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Zhin
38
0 / 8 / 1
712
102
10,435
21,991
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bomb King
smomkn
Bomb King
28
0 / 5 / 0
1,026
147
26,107
23,763
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
0 / 4 / 1
853
122
14,187
21,637
2,920
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
FernandoWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
12 / 1 / 10
2,290
327
56,932
23,019
17,444

Level 4

Level 2

Level 4

Level 2

Level 3

Level 1

44
9 / 0 / 12
2,280
326
52,312
11,406
535

Level 5

Level 2

Level 1

Level 2

Level 5

Level 1

19
0 / 0 / 18
2,024
289
7,098
891
280
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
4 / 0 / 8
2,365
338
21,763
24,648
13,156
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

37
4 / 0 / 6
1,842
263
12,891
29,553
5,613
Open Fire!

Open Fire!

Battle Shout

Generate 20 Ammo after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 18s
Objective Time
6m 13s
3
Kill Participation
83
1
Kills
29
29
Deaths
1
2
Assists
54
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
9
0
12
15
W
0
0
18
9
L
Torvald
HerosShade8
Torvald
0
7
0
0
W
4
0
8
8
W
4
0
6
7
L
1
5
0
0.2
L
Zhin
0
8
1
0.06
L
Bomb King
smomkn
Bomb King
0
5
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,517
Damage
150,996
150,996
Taken
89,517
107,145
Shielding
37,028
54,670
Healing
75,275
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
56,932
51,983
10,090
2,877
23,019
17,444
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,312
42,807
0
800
11,406
535
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,098
7,098
45,548
48
891
280
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
HerosShade8
Torvald
11,446
7,182
787
187
22,454
37,419
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
21,763
18,539
0
5,021
24,648
13,156
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,891
11,189
1,778
9,113
29,553
5,613
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
27,342
26,542
0
0
61,151
66,806
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
10,435
8,152
0
1,850
21,991
0
L
Bomb King
smomkn
Bomb King
26,107
19,232
0
3,650
23,763
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,187
12,417
38,468
9,728
21,637
2,920
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role