Player Matchup

Fernando
Fernando
Silver I
ErMaC1337
Fernando
Silver I
Level 715
Champion Stats
11W - 26L
1,543 SR
Queue Stats
371W - 362L
1,565 Elo+
Solo
Ying
Ying
Gold I
LLULLE
Ying
Gold I
Level 75
Champion Stats
18W - 4L
1,747 SR
Queue Stats
34W - 34L
1,547 Elo+
Solo
Evie
Evie
Gold IV
MuselmannKiller
Evie
Gold IV
Level 50
Champion Stats
6W - 12L
1,569 SR
Queue Stats
58W - 69L
1,442 Elo+
Party 1
Barik
Barik
Bronze IV
Vitality-ShootLM
Barik
Bronze IV
Level 35
Champion Stats
18W - 17L
1,728 SR
Queue Stats
72W - 88L
1,307 Elo+
Solo
Bomb King
Bomb King
Platinum IV
xSlitTacs
Bomb King
Platinum IV
Level 128
Champion Stats
50W - 21L
1,753 SR
Queue Stats
133W - 116L
1,524 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 201
1,668 SR
1,477 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 511
1,526 SR
1,550 Elo+
Jenos
Jenos
Qualifying
LittleSp5nk
Jenos
Qualifying
Level 140
Champion Stats
0W - 2L
1,270 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo
Makoa
Makoa
Gold III
NabilaNotGuilty
Makoa
Gold III
Level 137
Champion Stats
6W - 15L
1,494 SR
Queue Stats
285W - 297L
1,522 Elo+
Solo
Raum
Raum
Bronze II
king_yasin99
Raum
Bronze II
Level 280
Champion Stats
179W - 184L
1,513 SR
Queue Stats
499W - 522L
1,449 Elo+
Solo
Lillith
Lillith
Platinum II
leszczynka
Lillith
Platinum II
Level 999
Champion Stats
71W - 37L
1,712 SR
Queue Stats
223W - 199L
1,642 Elo+
Party 2
Platinum I
momokiller21
Unknown
Platinum I
Level 999
Champion Stats
8W - 5L
1,642 SR
Queue Stats
48W - 31L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ErMaC1337
Fernando
59
3 / 2 / 15
2,800
311
63,895
84,000
56,672
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
LLULLE
Ying
32
3 / 3 / 14
2,827
314
17,287
14,510
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
10 / 7 / 6
2,593
288
66,843
32,070
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

18
1 / 3 / 13
2,657
295
51,982
57,917
28,570
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
xSlitTacs
Bomb King
59
14 / 3 / 6
3,043
338
86,115
32,502
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
AzaanKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
0 / 10 / 4
1,635
182
16,701
32,404
6,600
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
4 / 6 / 1
2,080
231
33,077
75,042
43,756
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

30
1 / 7 / 6
2,025
225
24,785
110,732
8,640
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Lillith
leszczynka
Lillith
58
2 / 2 / 11
2,238
249
55,805
25,888
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Level 1

momokiller21
Unknown
58
11 / 6 / 6
2,614
290
90,631
42,056
5,250

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
5m 9s
85
Kill Participation
46
31
Kills
18
18
Deaths
31
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fernando
ErMaC1337
Fernando
3
2
15
5.25
W
Ying
LLULLE
Ying
3
3
14
3.33
L
0
10
4
0.2
W
10
7
6
1.86
L
4
6
1
0.75
W
1
3
13
2.5
L
1
7
6
0.57
L
Lillith
leszczynka
Lillith
2
2
11
3.75
L
momokiller21
Unknown
11
6
6
2.33
W
Bomb King
xSlitTacs
Bomb King
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,122
Damage
220,999
220,999
Taken
286,122
85,242
Shielding
64,246
165,195
Healing
87,965
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
ErMaC1337
Fernando
63,895
32,368
0
10,093
84,000
56,672
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
LLULLE
Ying
17,287
17,287
120,491
6,431
14,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,701
11,585
22,014
4,367
32,404
6,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
66,843
62,373
0
3,202
32,070
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,077
29,784
0
2,031
75,042
43,756
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
51,982
51,982
0
23,137
57,917
28,570
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
24,785
11,588
0
8,564
110,732
8,640
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
leszczynka
Lillith
55,805
20,959
50,793
196
25,888
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
momokiller21
Unknown
90,631
75,420
0
0
42,056
5,250
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
xSlitTacs
Bomb King
86,115
78,120
0
1,841
32,502
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role