Player Matchup
VS
Match Stats
Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5
Field Deploy
Turret
Heal for 80 each time one of your base Turrets hits an enemy.
Level 4
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 20%.
Level 4
Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 10% Health.
Level 1
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.
Level 5
Spin to Win
Deadly Momentum
Increase the size of the reactivation whirl of Deadly Momentum by 32%.
Level 4
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3
Both Sides Of The Coin
Weapon
Heal for 30 after hitting an enemy with War.
Level 2
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.
Level 1
Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Light of Dawn
Kindle Soul
Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.
Level 5
Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1
Ruthless
Armor
Decrease the rate of Wrath decay by 20%.
Level 2
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Restored Faith
Moonlight
Heal for 20 every time you Heal an ally with Moonlight.
Level 2
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 4s.
Level 5
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 10 per stack.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Running Start
Charge
Increase your Movement Speed by 50% for 3s after using Charge.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.