Player Matchup

Moji
Moji
Doran0071723
Moji
Level 75
Champion Stats
177W - 124L
1,599 SR
Queue Stats
277W - 253L
1,523 Elo+
Solo
Seris
Seris
ItzMunny
Seris
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,286 Elo+
Party 1
Fernando
Fernando
KIllerover9912
Fernando
Level 12
Champion Stats
3W - 2L
1,287 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 1
Lian
Lian
Tharshey
Lian
Level 61
Champion Stats
48W - 51L
1,554 SR
Queue Stats
99W - 127L
1,392 Elo+
Party 1
Koga
Koga
XEQte7
Koga
Level 520
Champion Stats
4W - 4L
1,605 SR
Queue Stats
204W - 210L
1,543 Elo+
Party 1
Team Averages
Level 136
1,509 SR
1,421 Elo+

VS

Team Averages
Level 305
1,540 SR
1,422 Elo+
Fernando
Fernando
GingerWizard666
Fernando
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,413 Elo+
Party 3
Corvus
Corvus
Maverickkss
Corvus
Level 999
Champion Stats
10W - 15L
1,510 SR
Queue Stats
1,230W - 1,201L
1,548 Elo+
Solo
VII
VII
NeonJKnick
VII
Level 134
Champion Stats
9W - 6L
1,668 SR
Queue Stats
353W - 415L
1,361 Elo+
Party 2
Maeve
Maeve
Paradoxfrosty
Maeve
Level 26
Champion Stats
11W - 15L
1,464 SR
Queue Stats
19W - 26L
1,382 Elo+
Party 3
Vora
Vora
cooki_ui
Vora
Level 324
Champion Stats
48W - 44L
1,558 SR
Queue Stats
633W - 645L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
22 / 9 / 16
5,842
278
103,218
76,364
68,623

Level 4

Level 4

Level 1

Level 1

Level 5

Level 1

Seris
ItzMunny
Seris
12
3 / 11 / 23
5,114
244
55,862
49,646
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

Fernando
5
1 / 19 / 9
5,865
279
33,715
123,665
356,773
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
30
19 / 15 / 18
6,096
290
114,954
57,194
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
XEQte7
Koga
59
8 / 16 / 17
4,563
217
86,621
43,740
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
12
7 / 10 / 21
4,357
207
44,162
113,871
174,102
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
59
3 / 6 / 51
4,788
228
27,116
45,505
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
18 / 6 / 17
3,703
176
94,274
59,296
600
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 25% Health.

Level 5

Level 1

4
16 / 17 / 10
4,127
197
66,828
82,521
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Vora
58
26 / 14 / 18
4,821
230
118,229
93,177
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 47s
Objective Time
10m 40s
136
Kill Participation
187
53
Kills
70
70
Deaths
53
83
Assists
117
Player
Kills
Deaths
Assists
KDA
W
22
9
16
3.33
L
Fernando
7
10
21
1.75
W
Seris
ItzMunny
Seris
3
11
23
1.32
W
Fernando
1
19
9
0.29
L
Corvus
3
6
51
4.75
L
18
6
17
4.42
L
16
17
10
1.24
W
Lian
19
15
18
1.87
W
Koga
XEQte7
Koga
8
16
17
1.03
L
Vora
26
14
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,370
Damage
350,609
350,609
Taken
394,370
425,396
Shielding
174,702
156,980
Healing
229,350
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
103,218
96,306
8,171
12,070
76,364
68,623
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
44,162
36,861
0
6,978
113,871
174,102
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
ItzMunny
Seris
55,862
47,744
105,187
18,187
49,646
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Fernando
33,715
24,362
0
3,146
123,665
356,773
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Corvus
27,116
15,943
175,237
25,238
45,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
94,274
83,787
0
4,174
59,296
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,828
64,084
0
4,726
82,521
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Lian
114,954
113,754
0
1,114
57,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Koga
XEQte7
Koga
86,621
75,336
0
9,105
43,740
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Vora
118,229
93,952
0
12,997
93,177
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role