Player Matchup

Vatu
Vatu
ELPAPITR1
Vatu
Level 41
Champion Stats
6W - 14L
1,404 SR
Queue Stats
101W - 98L
1,595 Elo+
Solo
Barik
Barik
GernVerheiratet
Barik
Level 79
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,736 Elo+
Solo
Moji
Moji
GothNeko
Moji
Level 79
Champion Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,514 Elo+
Solo
Viktor
Viktor
Goundm
Viktor
Level 56
Champion Stats
52W - 52L
1,583 SR
Queue Stats
572W - 576L
1,592 Elo+
Solo
Corvus
Corvus
L34frux
Corvus
Level 999
Champion Stats
50W - 53L
1,528 SR
Queue Stats
3,757W - 3,788L
1,445 Elo+
Solo
Team Averages
Level 251
1,503 SR
1,577 Elo+

VS

Team Averages
Level 156
1,555 SR
1,458 Elo+
Vora
Vora
AniZenSan
Vora
Level 350
Champion Stats
106W - 82L
1,601 SR
Queue Stats
314W - 284L
1,595 Elo+
Solo
Azaan
Azaan
Apelson4ik2112
Azaan
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,568 Elo+
Solo
Tiberius
Tiberius
CuteBunnygo
Tiberius
Level 315
Champion Stats
12W - 14L
1,544 SR
Queue Stats
35W - 38L
1,510 Elo+
Solo
Rei
Rei
Lavashek26
Rei
Level 67
Champion Stats
19W - 15L
1,633 SR
Queue Stats
159W - 164L
1,529 Elo+
Solo
Vivian
Vivian
Михаил65
Vivian
Level 32
Champion Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
22
8 / 9 / 6
3,017
177
65,027
53,090
0
Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
5 / 6 / 10
3,972
234
67,582
88,815
140,160
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Moji
48
7 / 9 / 18
3,548
209
31,770
63,688
30,279

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Viktor
Goundm
Viktor
11
22 / 8 / 5
4,182
246
120,717
68,952
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Corvus
L34frux
Corvus
58
1 / 8 / 14
3,128
184
11,837
40,425
5,020
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
18 / 14 / 3
3,753
221
76,108
49,756
4,910
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
5 / 5 / 8
3,496
206
82,677
106,033
48,293
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Tiberius
CuteBunnygo
Tiberius
52
10 / 10 / 11
3,525
207
74,537
51,050
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

42
3 / 5 / 18
3,700
218
32,413
49,928
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

22
4 / 9 / 5
3,262
192
49,235
40,166
8,324
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 24% Lifesteal against enemies Revealed by Sensor Drone.

Level 3

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
7m 3s
96
Kill Participation
85
43
Kills
40
40
Deaths
43
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vora
18
14
3
1.39
W
5
5
8
1.8
W
Tiberius
CuteBunnygo
Tiberius
10
10
11
1.55
L
Vatu
8
9
6
1.22
L
5
6
10
1.67
L
Moji
7
9
18
1.78
L
Viktor
Goundm
Viktor
22
8
5
3.06
L
Corvus
L34frux
Corvus
1
8
14
1
W
3
5
18
2.4
W
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,933
Damage
314,970
314,970
Taken
296,933
175,459
Shielding
61,527
198,694
Healing
171,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
76,108
52,550
0
9,454
49,756
4,910
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
82,677
64,378
0
24,875
106,033
48,293
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
CuteBunnygo
Tiberius
74,537
53,286
0
2,702
51,050
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
65,027
49,912
0
11,841
53,090
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
67,582
67,582
0
20,372
88,815
140,160
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
31,770
31,770
35,200
3,670
63,688
30,279
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
Goundm
Viktor
120,717
89,435
0
20,645
68,952
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
L34frux
Corvus
11,837
9,192
90,340
16,626
40,425
5,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,413
30,323
92,261
38,851
49,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,235
45,550
344
3,441
40,166
8,324
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role