Player Matchup

Ying
Ying
Gold IV
AlexByLord
Ying
Gold IV
Level 999
Champion Stats
61W - 56L
1,650 SR
Queue Stats
517W - 521L
1,500 Elo+
Solo
Terminus
Terminus
Silver I
ArielFreecss22
Terminus
Silver I
Level 529
Champion Stats
22W - 17L
1,712 SR
Queue Stats
253W - 252L
1,460 Elo+
Party 2
Vora
Vora
Gold III
PatasdePollo354
Vora
Gold III
Level 619
Champion Stats
40W - 54L
1,512 SR
Queue Stats
603W - 589L
1,547 Elo+
Solo
Inara
Inara
Gold IV
T0tingDoinks
Inara
Gold IV
Level 145
Champion Stats
75W - 73L
1,628 SR
Queue Stats
359W - 321L
1,550 Elo+
Solo
Dredge
Dredge
Gold III
el_apoloGB
Dredge
Gold III
Level 922
Champion Stats
10W - 21L
1,487 SR
Queue Stats
352W - 331L
1,539 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 643
1,598 SR
1,519 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 438
1,644 SR
1,523 Elo+
Seris
Seris
Silver II
AdkinsGoetia
Seris
Silver II
Level 882
Champion Stats
79W - 86L
1,609 SR
Queue Stats
842W - 859L
1,524 Elo+
Solo
Zhin
Zhin
Gold IV
SavioW19
Zhin
Gold IV
Level 245
Champion Stats
67W - 73L
1,552 SR
Queue Stats
305W - 300L
1,506 Elo+
Solo
Pip
Pip
Gold III
addxxy
Pip
Gold III
Level 241
Champion Stats
22W - 20L
1,660 SR
Queue Stats
243W - 216L
1,529 Elo+
Party 1
Tiberius
Tiberius
Gold I
false433z
Tiberius
Gold I
Level 163
Champion Stats
255W - 238L
1,624 SR
Queue Stats
279W - 266L
1,517 Elo+
Solo
Saati
Saati
Platinum II
t021
Saati
Platinum II
Level 660
Champion Stats
13W - 5L
1,777 SR
Queue Stats
62W - 69L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 6
1,937
242
5,243
26,796
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
59
3 / 8 / 0
1,354
169
13,544
63,646
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
4 / 10 / 3
1,597
200
34,105
43,036
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

34
2 / 6 / 2
1,473
184
31,237
66,907
4,699
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
el_apoloGB
Dredge
59
4 / 11 / 1
1,899
237
39,364
46,404
5,400
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
BuckCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 2 / 21
2,776
347
27,846
22,872
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Level 1

Zhin
41
4 / 5 / 6
2,043
255
39,507
17,807
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Pip
addxxy
Pip
47
7 / 2 / 18
2,416
302
56,439
28,867
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Tiberius
false433z
Tiberius
45
17 / 4 / 7
2,716
340
51,603
28,362
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Saati
t021
Saati
51
12 / 2 / 15
2,880
360
71,394
25,585
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 43s
Objective Time
5m 52s
27
Kill Participation
110
15
Kills
43
42
Deaths
15
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
2
7
6
0.71
L
Terminus
3
8
0
0.38
L
4
10
3
0.55
W
Zhin
4
5
6
1.4
L
2
6
2
0.5
W
Pip
addxxy
Pip
7
2
18
8
L
Dredge
el_apoloGB
Dredge
4
11
1
0.41
W
Tiberius
false433z
Tiberius
17
4
7
5.13
W
Saati
t021
Saati
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,493
Damage
246,789
246,789
Taken
123,493
10,099
Shielding
0
110,638
Healing
85,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,846
23,460
37,494
17,420
22,872
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
5,243
5,243
72,586
11,512
26,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
13,544
10,110
0
7,327
63,646
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
34,105
20,833
0
6,204
43,036
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
39,507
32,096
0
0
17,807
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,237
27,641
0
9,749
66,907
4,699
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Pip
addxxy
Pip
56,439
52,002
7,233
10,749
28,867
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
el_apoloGB
Dredge
39,364
28,030
0
3,260
46,404
5,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
false433z
Tiberius
51,603
38,221
0
6,989
28,362
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Saati
t021
Saati
71,394
61,146
0
5,678
25,585
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role