Player Matchup

Moji
Moji
Big_Mel_73
Moji
Level 17
Champion Stats
1W - 1L
1,792 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Caspian
Caspian
JROD52
Caspian
Level 54
Champion Stats
3W - 1L
1,625 SR
Queue Stats
22W - 18L
1,535 Elo+
Solo
Jenos
Jenos
Madara-W16
Jenos
Level 21
Champion Stats
5W - 5L
1,629 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo
Fernando
Fernando
Stitched_Mufinn
Fernando
Level 65
Champion Stats
1W - 1L
1,656 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 1
Torvald
Torvald
xXGamerBoyXxGame
Torvald
Level 17
Champion Stats
11W - 9L
1,519 SR
Queue Stats
18W - 19L
1,479 Elo+
Solo
Team Averages
Level 35
1,644 SR
1,510 Elo+

VS

Team Averages
Level 125
1,623 SR
1,650 Elo+
Lian
Lian
I16kSupreme
Lian
Level 69
Champion Stats
13W - 15L
1,463 SR
Queue Stats
47W - 48L
1,495 Elo+
Solo
Ying
Ying
ItsIto503
Ying
Level 54
Champion Stats
31W - 8L
1,733 SR
Queue Stats
44W - 14L
1,731 Elo+
Solo
Seris
Seris
Luiz_TESINHO
Seris
Level 19
Champion Stats
6W - 4L
1,562 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Fernando
Fernando
Salmon-Rooster
Fernando
Level 102
Champion Stats
11W - 3L
1,589 SR
Queue Stats
86W - 80L
1,619 Elo+
Solo
Tyra
Tyra
temp-7796939337
Tyra
Level 382
Champion Stats
547W - 308L
1,766 SR
Queue Stats
2,075W - 1,286L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
2 / 10 / 1
2,662
444
19,381
28,244
2,135

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Caspian
JROD52
Caspian
41
0 / 8 / 1
2,463
411
16,278
21,470
1,080
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Jenos
7
1 / 10 / 1
2,609
435
13,528
29,341
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
41
1 / 13 / 1
2,951
492
24,483
68,190
41,397
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

6
2 / 6 / 2
1,115
186
20,587
26,650
51,334
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
11 / 4 / 6
2,913
486
38,190
21,169
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ying
28
7 / 1 / 21
3,553
592
26,071
13,921
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

6
6 / 1 / 19
3,695
616
28,700
21,681
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Fernando
30
6 / 0 / 14
3,959
660
20,956
24,812
61,406
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
17 / 0 / 14
3,802
634
59,978
12,674
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 49s
Objective Time
14m 18s
12
Kill Participation
121
6
Kills
47
47
Deaths
6
6
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
11
4
6
3.5
W
Ying
7
1
21
17.5
L
Caspian
JROD52
Caspian
0
8
1
0.06
W
6
1
19
15.5
L
Jenos
1
10
1
0.15
W
Fernando
6
0
14
13
L
Fernando
1
13
1
0.12
W
17
0
14
24
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,257
Damage
173,895
173,895
Taken
94,257
95,946
Shielding
61,406
19,377
Healing
76,864
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,381
17,820
7,978
0
28,244
2,135
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,190
36,590
1,395
3,279
21,169
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
26,071
22,631
26,117
8,713
13,921
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Caspian
JROD52
Caspian
16,278
8,984
0
1,685
21,470
1,080
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
28,700
24,264
21,009
10,017
21,681
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
13,528
7,788
795
2,052
29,341
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
20,956
15,763
0
4,351
24,812
61,406
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
24,483
11,460
0
3,556
68,190
41,397
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
59,978
43,663
0
1,983
12,674
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
20,587
14,143
2,419
892
26,650
51,334
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role