Player Matchup

Ruckus
Ruckus
Chico-B-050
Ruckus
Level 25
Champion Stats
2W - 1L
1,682 SR
Queue Stats
2W - 2L
1,633 Elo+
Party 1
Tyra
Tyra
IR4R
Tyra
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,737 Elo+
Party 2
Mal'Damba
Mal'Damba
MrGD
Mal'Damba
Level 767
Champion Stats
1W - 2L
1,566 SR
Queue Stats
8W - 6L
1,682 Elo+
Party 1
Moji
Moji
OMRF16
Moji
Level 11
Champion Stats
1W - 1L
1,869 SR
Queue Stats
4W - 2L
1,840 Elo+
Party 2
Ying
Ying
reis_beatriz
Ying
Level 157
Champion Stats
20W - 24L
1,480 SR
Queue Stats
234W - 208L
1,496 Elo+
Solo
Team Averages
Level 199
1,619 SR
1,678 Elo+

VS

Team Averages
Level 375
1,523 SR
1,556 Elo+
Fernando
Fernando
Smekay
Fernando
Level 52
Champion Stats
6W - 3L
1,689 SR
Queue Stats
51W - 35L
1,633 Elo+
Solo
Willo
Willo
Thixantropic
Willo
Level 391
Champion Stats
7W - 5L
1,443 SR
Queue Stats
133W - 124L
1,571 Elo+
Solo
Imani
Imani
sfcdsagds
Imani
Level 48
Champion Stats
5W - 1L
1,551 SR
Queue Stats
47W - 26L
1,597 Elo+
Solo
Tyra
Tyra
sindorei
Tyra
Level 595
Champion Stats
102W - 264L
1,304 SR
Queue Stats
1,031W - 2,265L
1,382 Elo+
Solo
Koga
Koga
étøilè
Koga
Level 789
Champion Stats
2W - 0L
1,627 SR
Queue Stats
7W - 3L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
10
3 / 11 / 4
3,809
544
18,229
79,951
22,693
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Tyra
IR4R
Tyra
40
9 / 11 / 6
3,825
546
35,727
39,829
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Mal'Damba
MrGD
Mal'Damba
55
13 / 7 / 10
4,312
616
39,776
35,751
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Moji
OMRF16
Moji
7
7 / 14 / 13
4,090
584
33,243
45,991
25,307

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

43
0 / 12 / 8
3,110
444
10,840
40,917
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Smekay
Fernando
35
3 / 5 / 16
4,388
627
21,676
44,091
107,087
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
14 / 5 / 20
3,974
568
60,036
16,586
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Imani
sfcdsagds
Imani
25
8 / 6 / 17
4,026
575
55,154
24,579
800
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Tyra
59
4 / 9 / 15
3,130
447
24,659
24,434
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
57
26 / 7 / 14
4,779
683
80,914
28,125
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
7m 59s
73
Kill Participation
137
32
Kills
55
55
Deaths
32
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ruckus
3
11
4
0.45
L
Tyra
IR4R
Tyra
9
11
6
1.09
L
Mal'Damba
MrGD
Mal'Damba
13
7
10
2.57
L
Moji
OMRF16
Moji
7
14
13
0.96
W
Fernando
Smekay
Fernando
3
5
16
2.2
W
14
5
20
4.8
L
0
12
8
0.33
W
Imani
sfcdsagds
Imani
8
6
17
2.75
W
Tyra
4
9
15
1.28
W
Koga
26
7
14
4.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,815
Damage
242,439
242,439
Taken
137,815
48,000
Shielding
107,887
81,057
Healing
66,462
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
18,229
13,504
0
5,778
79,951
22,693
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tyra
IR4R
Tyra
35,727
22,517
0
5,624
39,829
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
MrGD
Mal'Damba
39,776
18,356
31,353
13,801
35,751
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Moji
OMRF16
Moji
33,243
33,243
7,879
248
45,991
25,307
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
Smekay
Fernando
21,676
12,339
1,657
17,826
44,091
107,087
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 1

W
60,036
34,119
0
3,980
16,586
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
10,840
3,040
9,247
7,127
40,917
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
sfcdsagds
Imani
55,154
19,221
0
8,302
24,579
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Tyra
24,659
14,452
0
1,384
24,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
80,914
57,638
4,266
29,047
28,125
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role