Player Matchup

Saati
Saati
Anacоnda
Saati
Level 116
Champion Stats
27W - 27L
1,547 SR
Queue Stats
265W - 245L
1,593 Elo+
Solo
Barik
Barik
DIAOBIWANYI
Barik
Level 999
Champion Stats
18W - 10L
1,692 SR
Queue Stats
1,312W - 1,307L
1,548 Elo+
Solo
Evie
Evie
GuLiHuLi
Evie
Level 999
Champion Stats
21W - 23L
1,575 SR
Queue Stats
639W - 607L
1,670 Elo+
Solo
Ying
Ying
Quinsets
Ying
Level 125
Champion Stats
6W - 13L
1,476 SR
Queue Stats
280W - 275L
1,591 Elo+
Solo
Pip
Pip
iiDarkxX_
Pip
Level 976
Champion Stats
4W - 7L
1,400 SR
Queue Stats
1,538W - 1,542L
1,566 Elo+
Solo
Team Averages
Level 643
1,538 SR
1,594 Elo+

VS

Team Averages
Level 435
1,603 SR
1,575 Elo+
Cassie
Cassie
AmonChaos
Cassie
Level 999
Champion Stats
49W - 38L
1,648 SR
Queue Stats
985W - 998L
1,576 Elo+
Party 1
Androxus
Androxus
RickyTM
Androxus
Level 601
Champion Stats
10W - 12L
1,594 SR
Queue Stats
130W - 127L
1,566 Elo+
Solo
Buck
Buck
Rαck
Buck
Level 462
Champion Stats
9W - 11L
1,528 SR
Queue Stats
1,735W - 1,627L
1,618 Elo+
Party 1
Fernando
Fernando
SergoPro2000
Fernando
Level 43
Champion Stats
23W - 13L
1,628 SR
Queue Stats
73W - 57L
1,559 Elo+
Party 2
Jenos
Jenos
babymoonbaby
Jenos
Level 68
Champion Stats
161W - 114L
1,614 SR
Queue Stats
172W - 126L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Anacоnda
Saati
33
5 / 4 / 10
2,130
266
35,840
25,525
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
5 / 1 / 7
2,546
318
31,282
36,998
17,332
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Evie
56
11 / 3 / 8
2,374
297
50,215
27,897
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Chilled

Chilled

Blink

Increase your Reload Speed by 30% for 4s after using Blink.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Ying
49
6 / 1 / 12
2,383
298
36,886
13,888
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
0 / 1 / 14
2,071
259
13,070
9,542
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AmonChaos
Cassie
59
4 / 8 / 1
1,456
182
17,771
30,117
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 12% for 5s after getting an Elimination.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
RickyTM
Androxus
46
4 / 4 / 2
1,391
174
34,721
34,223
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Buck
Rαck
Buck
56
0 / 4 / 4
1,207
151
34,465
28,346
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Fernando
SergoPro2000
Fernando
19
0 / 6 / 2
1,537
192
12,165
50,454
67,849
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

14
2 / 5 / 6
1,666
208
14,728
24,153
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 32s
Objective Time
1m 9s
78
Kill Participation
25
27
Kills
10
10
Deaths
27
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cassie
AmonChaos
Cassie
4
8
1
0.56
W
Saati
Anacоnda
Saati
5
4
10
2.5
W
5
1
7
8.5
W
Evie
11
3
8
5
W
Ying
6
1
12
12
L
Androxus
RickyTM
Androxus
4
4
2
1.25
L
Buck
Rαck
Buck
0
4
4
0.5
L
Fernando
SergoPro2000
Fernando
0
6
2
0.17
L
2
5
6
1
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,293
Damage
113,850
113,850
Taken
167,293
17,332
Shielding
67,849
86,567
Healing
80,663
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
AmonChaos
Cassie
17,771
13,893
0
6,535
30,117
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Saati
Anacоnda
Saati
35,840
30,610
0
372
25,525
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
31,282
31,282
0
10,931
36,998
17,332
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Evie
50,215
47,095
0
3,207
27,897
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
36,886
11,034
19,146
9,324
13,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
RickyTM
Androxus
34,721
30,521
0
1,213
34,223
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Buck
Rαck
Buck
34,465
28,889
0
8,037
28,346
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
SergoPro2000
Fernando
12,165
7,665
0
8,203
50,454
67,849
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
14,728
1,062
44,695
11,980
24,153
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
13,070
12,221
39,147
4,440
9,542
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role