Player Matchup

Maeve
Maeve
Ap3xF1ash
Maeve
Level 36
Champion Stats
6W - 2L
1,777 SR
Queue Stats
11W - 4L
1,757 Elo+
Solo
Kinessa
Kinessa
CercleSteak442
Kinessa
Level 122
Champion Stats
22W - 30L
1,441 SR
Queue Stats
168W - 184L
1,420 Elo+
Party 2
Yagorath
Yagorath
Cookiller
Yagorath
Level 227
Champion Stats
13W - 16L
1,519 SR
Queue Stats
410W - 388L
1,516 Elo+
Party 2
Buck
Buck
Fall clock8417
Buck
Level 48
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,381 Elo+
Solo
Jenos
Jenos
GOD AmunRAW
Jenos
Level 422
Champion Stats
22W - 21L
1,574 SR
Queue Stats
415W - 382L
1,514 Elo+
Solo
Team Averages
Level 171
1,562 SR
1,518 Elo+

VS

Team Averages
Level 182
1,592 SR
1,582 Elo+
Ruckus
Ruckus
CultOfWolfe
Ruckus
Level 91
Champion Stats
148W - 129L
1,643 SR
Queue Stats
191W - 177L
1,574 Elo+
Party 1
Viktor
Viktor
JesusModi
Viktor
Level 112
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Ash
Ash
RealSpecss
Ash
Level 136
Champion Stats
61W - 45L
1,639 SR
Queue Stats
262W - 251L
1,528 Elo+
Solo
Imani
Imani
sskrma
Imani
Level 115
Champion Stats
141W - 111L
1,561 SR
Queue Stats
320W - 294L
1,485 Elo+
Solo
Grover
Grover
xFEARTeeLx
Grover
Level 456
Champion Stats
9W - 8L
1,617 SR
Queue Stats
503W - 467L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Ap3xF1ash
Maeve
10
11 / 1 / 11
2,230
319
44,590
16,200
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

39
7 / 2 / 9
2,040
291
29,187
9,075
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Yagorath
Cookiller
Yagorath
42
6 / 2 / 19
2,781
397
28,415
24,470
14,457
Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 5s after swapping into Travel Form.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

26
2 / 1 / 11
1,902
272
16,458
6,315
0
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.5s.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

58
4 / 0 / 9
2,158
308
13,671
2,908
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
18
3 / 5 / 2
1,278
183
20,148
36,070
13,652
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
JesusModi
Viktor
50
0 / 5 / 0
580
83
5,324
11,710
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
0 / 7 / 0
842
120
12,039
36,243
19,151
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Imani
sskrma
Imani
23
0 / 8 / 1
965
138
6,280
22,216
0
Grover
xFEARTeeLx
Grover
59
3 / 6 / 3
1,540
220
15,177
26,082
450
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
39s
89
Kill Participation
12
30
Kills
6
6
Deaths
31
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maeve
Ap3xF1ash
Maeve
11
1
11
16.5
W
7
2
9
5.75
W
Yagorath
Cookiller
Yagorath
6
2
19
7.75
L
Ruckus
3
5
2
0.8
W
2
1
11
7.5
W
4
0
9
8.5
L
Viktor
JesusModi
Viktor
0
5
0
0
L
0
7
0
0
L
Imani
sskrma
Imani
0
8
1
0.06
L
Grover
xFEARTeeLx
Grover
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,321
Damage
58,968
58,968
Taken
132,321
14,457
Shielding
33,253
30,426
Healing
33,854
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Ap3xF1ash
Maeve
44,590
42,196
1,117
2,878
16,200
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
29,187
24,496
0
1,187
9,075
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Yagorath
Cookiller
Yagorath
28,415
14,693
374
4,320
24,470
14,457

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
20,148
15,700
0
717
36,070
13,652
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
16,458
14,259
2,039
3,585
6,315
0

Level 1

W
13,671
13,317
12,795
2,131
2,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Viktor
JesusModi
Viktor
5,324
3,399
0
0
11,710
0
L
12,039
10,439
0
1,092
36,243
19,151
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Imani
sskrma
Imani
6,280
4,180
0
25
22,216
0
L
Grover
xFEARTeeLx
Grover
15,177
13,437
18,092
13,928
26,082
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role