Player Matchup

Koga
Koga
Diamond II
KogaFangs
Koga
Diamond II
Level 49
Champion Stats
9W - 9L
1,779 SR
Queue Stats
28W - 25L
1,662 Elo+
Solo
Lian
Lian
Masters
TTVponosgameplay
Lian
Masters
Level 392
Champion Stats
78W - 67L
1,717 SR
Queue Stats
948W - 900L
1,694 Elo+
Solo
Khan
Khan
Diamond IV
TrainingTerence
Khan
Diamond IV
Level 244
Champion Stats
10W - 8L
1,743 SR
Queue Stats
644W - 675L
1,584 Elo+
Solo
Corvus
Corvus
Diamond IV
famous-aalotabia
Corvus
Diamond IV
Level 905
Champion Stats
6W - 10L
1,443 SR
Queue Stats
326W - 297L
1,636 Elo+
Solo
Inara
Inara
Diamond V
ulaita
Inara
Diamond V
Level 885
Champion Stats
5W - 4L
1,674 SR
Queue Stats
170W - 159L
1,648 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 495
1,671 SR
1,645 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 986
1,669 SR
1,603 Elo+
Barik
Barik
Diamond IV
Jenocide1
Barik
Diamond IV
Level 999
Champion Stats
31W - 45L
1,603 SR
Queue Stats
2,360W - 2,353L
1,576 Elo+
Solo
Bomb King
Bomb King
Masters
ManNaw
Bomb King
Masters
Level 999
Champion Stats
42W - 25L
1,794 SR
Queue Stats
346W - 293L
1,608 Elo+
Party 1
Torvald
Torvald
Gold V
ModeDaddy
Torvald
Gold V
Level 999
Champion Stats
7W - 5L
1,579 SR
Queue Stats
625W - 584L
1,525 Elo+
Solo
Jenos
Jenos
Diamond II
Popolasticot
Jenos
Diamond II
Level 932
Champion Stats
20W - 21L
1,675 SR
Queue Stats
376W - 322L
1,667 Elo+
Solo
Zhin
Zhin
Masters
ζοΙаιяε
Zhin
Masters
Level 999
Champion Stats
69W - 68L
1,692 SR
Queue Stats
1,351W - 1,322L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
29
13 / 13 / 2
2,752
197
71,570
59,762
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
5 / 7 / 10
2,790
199
94,577
61,183
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

47
1 / 5 / 7
2,333
167
23,247
122,670
75,714
Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
2 / 6 / 19
3,513
251
11,128
33,364
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
ulaita
Inara
60
4 / 12 / 9
2,631
188
41,810
134,920
20,109
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
FernandoImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Jenocide1
Barik
59
6 / 7 / 12
4,962
354
63,993
82,534
63,131
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bomb King
ManNaw
Bomb King
55
18 / 6 / 11
4,593
328
158,003
50,523
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Torvald
ModeDaddy
Torvald
59
3 / 3 / 19
3,381
242
34,050
21,697
102,506
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

57
6 / 8 / 28
4,194
300
32,901
36,713
10,175
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 1 / 14
3,649
261
122,952
50,865
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 41s
Objective Time
10m 55s
72
Kill Participation
127
25
Kills
43
43
Deaths
25
47
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Barik
Jenocide1
Barik
6
7
12
1.71
L
Koga
13
13
2
1.08
W
Bomb King
ManNaw
Bomb King
18
6
11
3.92
W
Torvald
ModeDaddy
Torvald
3
3
19
4.17
W
6
8
28
2.5
L
5
7
10
1.43
L
1
5
7
0.9
L
2
6
19
1.92
L
Inara
ulaita
Inara
4
12
9
0.71
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,332
Damage
411,899
411,899
Taken
242,332
95,823
Shielding
175,812
254,471
Healing
161,690
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Jenocide1
Barik
63,993
63,993
0
21,879
82,534
63,131
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
71,570
63,818
550
8,453
59,762
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Bomb King
ManNaw
Bomb King
158,003
147,969
0
547
50,523
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
ModeDaddy
Torvald
34,050
28,766
11,054
2,658
21,697
102,506
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
32,901
27,358
104,964
16,814
36,713
10,175
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
94,577
94,577
0
1,686
61,183
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,247
23,247
19,455
20,258
122,670
75,714
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
11,128
5,808
192,779
11,101
33,364
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Inara
ulaita
Inara
41,810
33,894
0
189
134,920
20,109
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
122,952
94,198
0
3,774
50,865
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role