Player Matchup

Atlas
Atlas
AcidMasterPsy
Atlas
Level 999
Champion Stats
7W - 2L
1,711 SR
Queue Stats
361W - 336L
1,621 Elo+
Party 1
Inara
Inara
AzureRaven9084
Inara
Level 999
Champion Stats
273W - 197L
1,611 SR
Queue Stats
1,191W - 961L
1,592 Elo+
Party 1
Talus
Talus
Teqzah v
Talus
Level 277
Champion Stats
32W - 10L
1,709 SR
Queue Stats
761W - 430L
1,605 Elo+
Party 1
Jenos
Jenos
kniepig-Fisch
Jenos
Level 123
Champion Stats
72W - 64L
1,532 SR
Queue Stats
201W - 201L
1,366 Elo+
Solo
Vivian
Vivian
x320Eddy
Vivian
Level 419
Champion Stats
40W - 42L
1,571 SR
Queue Stats
1,376W - 1,250L
1,595 Elo+
Party 1
Team Averages
Level 563
1,627 SR
1,556 Elo+

VS

Team Averages
Level 51
1,461 SR
1,490 Elo+
Tyra
Tyra
Bekkgamer200
Tyra
Level 31
Champion Stats
10W - 20L
1,343 SR
Queue Stats
23W - 33L
1,382 Elo+
Solo
Seris
Seris
Me_l1ssa
Seris
Level 99
Champion Stats
14W - 18L
1,423 SR
Queue Stats
235W - 233L
1,534 Elo+
Solo
Khan
Khan
Salient-Toxicity
Khan
Level 42
Champion Stats
15W - 20L
1,498 SR
Queue Stats
80W - 86L
1,577 Elo+
Solo
Makoa
Makoa
frostblayde
Makoa
Level 70
Champion Stats
5W - 9L
1,477 SR
Queue Stats
101W - 135L
1,409 Elo+
Solo
Vora
Vora
uz_Energy122
Vora
Level 15
Champion Stats
2W - 3L
1,563 SR
Queue Stats
4W - 6L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 0 / 13
2,358
295
42,360
55,132
1,400
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
3 / 1 / 8
2,285
286
12,552
23,511
1,308
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
Teqzah v
Talus
59
16 / 2 / 10
2,850
356
80,108
25,570
0
Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2.5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

41
2 / 1 / 16
2,459
307
24,369
9,430
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vivian
x320Eddy
Vivian
56
9 / 4 / 4
2,331
291
49,032
18,281
5,917
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
1 / 10 / 1
1,247
156
20,439
32,828
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Seris
Me_l1ssa
Seris
30
0 / 2 / 6
1,766
221
14,038
15,504
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

24
3 / 6 / 3
2,190
274
27,585
60,191
47,505
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

34
3 / 6 / 4
2,011
251
34,683
69,258
41,274
Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

16
1 / 9 / 2
1,410
176
35,179
30,640
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 8s
Objective Time
2m 55s
84
Kill Participation
24
33
Kills
8
8
Deaths
33
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
3
1
8
7
L
1
10
1
0.15
L
Seris
Me_l1ssa
Seris
0
2
6
1.5
L
3
6
3
0.75
W
Talus
Teqzah v
Talus
16
2
10
10.5
L
3
6
4
0.83
W
2
1
16
10
L
1
9
2
0.22
W
Vivian
x320Eddy
Vivian
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,421
Damage
131,924
131,924
Taken
208,421
8,625
Shielding
88,779
90,958
Healing
96,460
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,360
42,360
0
16,426
55,132
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
12,552
5,369
0
4,467
23,511
1,308
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,439
10,790
0
2,419
32,828
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
Me_l1ssa
Seris
14,038
13,088
67,098
10,401
15,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,585
23,281
2,921
7,510
60,191
47,505
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Talus
Teqzah v
Talus
80,108
75,198
0
8,789
25,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
34,683
31,889
0
3,733
69,258
41,274
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
24,369
11,499
50,803
6,735
9,430
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,179
21,176
0
2,378
30,640
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
x320Eddy
Vivian
49,032
43,684
0
3,738
18,281
5,917
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role