Player Matchup

Maeve
Maeve
A-_-THBI
Maeve
Level 30
Champion Stats
0W - 3L
1,453 SR
Queue Stats
31W - 49L
1,424 Elo+
Solo
Dredge
Dredge
Chaek04
Dredge
Level 75
Champion Stats
102W - 104L
1,525 SR
Queue Stats
223W - 212L
1,491 Elo+
Solo
Barik
Barik
qwsdf
Barik
Level 193
Champion Stats
8W - 8L
1,529 SR
Queue Stats
318W - 319L
1,550 Elo+
Solo
Lian
Lian
ragdapatis
Lian
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,229 Elo+
Solo
Seris
Seris
xDeadSpiderx
Seris
Level 210
Champion Stats
36W - 31L
1,583 SR
Queue Stats
228W - 199L
1,571 Elo+
Solo
Team Averages
Level 103
1,518 SR
1,453 Elo+

VS

Team Averages
Level 121
1,616 SR
1,488 Elo+
Barik
Barik
CyberpunSk
Barik
Level 149
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,287 Elo+
Solo
Vora
Vora
LepetkaKislaya
Vora
Level 24
Champion Stats
13W - 6L
1,579 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Dredge
Dredge
MaminaPotaskuha
Dredge
Level 140
Champion Stats
119W - 95L
1,619 SR
Queue Stats
411W - 398L
1,498 Elo+
Solo
Skye
Skye
PVP_Mission7
Skye
Level 63
Champion Stats
63W - 31L
1,818 SR
Queue Stats
103W - 81L
1,573 Elo+
Solo
Mal'Damba
Mal'Damba
yTka233
Mal'Damba
Level 227
Champion Stats
10W - 13L
1,566 SR
Queue Stats
723W - 693L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
A-_-THBI
Maeve
42
6 / 12 / 6
2,232
203
28,678
39,147
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Dredge
Chaek04
Dredge
26
16 / 15 / 7
3,333
303
113,335
47,973
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 140 for each enemy hit with Harpoon.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Barik
qwsdf
Barik
54
2 / 13 / 11
2,626
239
42,692
80,742
93,640
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

8
1 / 17 / 3
1,423
129
14,895
47,509
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

51
2 / 7 / 12
2,167
197
25,870
42,230
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
50
4 / 8 / 24
3,568
324
33,032
83,214
49,499
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

10
21 / 5 / 8
3,728
339
68,180
36,900
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
9 / 6 / 15
3,398
309
60,142
43,122
4,800
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

41
27 / 3 / 13
4,160
378
78,228
25,486
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Mal'Damba
yTka233
Mal'Damba
51
3 / 5 / 24
4,390
399
18,019
36,748
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
12m 19s
66
Kill Participation
148
27
Kills
64
64
Deaths
27
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Maeve
A-_-THBI
Maeve
6
12
6
0.75
L
Dredge
Chaek04
Dredge
16
15
7
1.3
W
Barik
4
8
24
2
W
21
5
8
5
W
9
6
15
2.75
W
27
3
13
11.17
L
Barik
qwsdf
Barik
2
13
11
0.58
L
1
17
3
0.15
L
2
7
12
1.14
W
Mal'Damba
yTka233
Mal'Damba
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,470
Damage
257,601
257,601
Taken
225,470
93,640
Shielding
54,299
80,682
Healing
147,599
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
A-_-THBI
Maeve
28,678
28,302
0
2,709
39,147
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Dredge
Chaek04
Dredge
113,335
91,479
0
917
47,973
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
33,032
33,032
2,996
20,349
83,214
49,499
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,180
33,204
0
12,623
36,900
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,142
41,720
0
2,037
43,122
4,800

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
78,228
60,210
0
8,580
25,486
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
qwsdf
Barik
42,692
42,692
0
8,941
80,742
93,640
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,895
14,895
0
2,284
47,509
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
25,870
20,270
46,239
19,592
42,230
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
yTka233
Mal'Damba
18,019
8,799
77,273
23,741
36,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role