Player Matchup

Dredge
Dredge
Fivrepanda54
Dredge
Level 30
Champion Stats
5W - 16L
1,300 SR
Queue Stats
27W - 41L
1,315 Elo+
Party 1
Skye
Skye
Genepi78
Skye
Level 795
Champion Stats
37W - 50L
1,457 SR
Queue Stats
3,264W - 3,247L
1,525 Elo+
Solo
Yagorath
Yagorath
TheHunter549687
Yagorath
Level 95
Champion Stats
123W - 101L
1,615 SR
Queue Stats
259W - 263L
1,429 Elo+
Party 1
Raum
Raum
TheMrSky
Raum
Level 35
Champion Stats
6W - 7L
1,498 SR
Queue Stats
25W - 33L
1,364 Elo+
Solo
Grohk
Grohk
atuveupamilebal
Grohk
Level 54
Champion Stats
11W - 7L
1,527 SR
Queue Stats
37W - 41L
1,372 Elo+
Party 1
Team Averages
Level 202
1,479 SR
1,401 Elo+

VS

Team Averages
Level 97
1,520 SR
1,490 Elo+
Imani
Imani
Skikitles
Imani
Level 60
Champion Stats
119W - 100L
1,546 SR
Queue Stats
152W - 138L
1,463 Elo+
Solo
Koga
Koga
hereticsMatu
Koga
Level 143
Champion Stats
2W - 2L
1,544 SR
Queue Stats
46W - 38L
1,473 Elo+
Solo
Io
Io
iRaQiSniPeR
Io
Level 59
Champion Stats
8W - 6L
1,538 SR
Queue Stats
195W - 174L
1,512 Elo+
Solo
Maeve
Maeve
mentheque
Maeve
Level 142
Champion Stats
10W - 17L
1,489 SR
Queue Stats
172W - 160L
1,534 Elo+
Solo
Khan
Khan
poephoofd2001
Khan
Level 80
Champion Stats
22W - 20L
1,483 SR
Queue Stats
241W - 245L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
12
7 / 12 / 3
3,024
189
44,545
61,112
8,347
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Skye
58
15 / 11 / 7
3,530
221
62,086
48,641
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Yagorath
47
23 / 7 / 16
4,511
282
94,074
102,509
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Raum
19
12 / 9 / 27
4,407
275
66,525
138,661
4,863
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Tormented Fissure

Tormented Fissure

Ignition

Generate 100 Ammo after activating Ignition.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

35
5 / 8 / 22
3,634
227
34,761
69,073
900
Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Skikitles
Imani
19
20 / 10 / 5
4,360
273
144,493
48,769
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
1 / 23 / 6
1,781
111
45,144
42,810
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

41
3 / 11 / 22
4,830
302
69,315
57,183
3,276
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 100%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Maeve
mentheque
Maeve
31
7 / 9 / 16
3,194
200
75,911
38,326
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Level 1

45
16 / 9 / 14
4,532
283
90,744
114,903
84,276
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 36s
Objective Time
7m 42s
137
Kill Participation
110
62
Kills
47
47
Deaths
62
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Dredge
7
12
3
0.71
W
Skye
15
11
7
1.68
L
Imani
Skikitles
Imani
20
10
5
2.25
W
Yagorath
23
7
16
4.43
W
Raum
12
9
27
2.83
W
5
8
22
2
L
1
23
6
0.17
L
3
11
22
1.27
L
Maeve
mentheque
Maeve
7
9
16
1.67
L
16
9
14
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,991
Damage
425,607
419,996
Taken
301,991
14,110
Shielding
87,552
187,074
Healing
158,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
44,545
41,063
0
10,849
61,112
8,347

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Skye
62,086
40,247
0
19,054
48,641
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
Skikitles
Imani
144,493
113,780
984
12,856
48,769
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Yagorath
94,074
53,324
0
7,558
102,509
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Raum
66,525
58,968
30,383
13,330
138,661
4,863
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
34,761
27,181
62,689
43,211
69,073
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,144
37,947
616
4,862
42,810
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
69,315
63,508
60,435
30,831
57,183
3,276

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Maeve
mentheque
Maeve
75,911
64,863
1,619
17,059
38,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 1

L
90,744
79,089
846
28,600
114,903
84,276
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role