Player Matchup

Bomb King
Bomb King
Platinum II
AlbertEZ
Bomb King
Platinum II
Level 433
Champion Stats
194W - 142L
1,617 SR
Queue Stats
1,206W - 1,159L
1,486 Elo+
Party 2
Jenos
Jenos
Gold II
DeSmOnDeL99
Jenos
Gold II
Level 695
Champion Stats
49W - 48L
1,587 SR
Queue Stats
1,074W - 1,031L
1,486 Elo+
Party 2
Androxus
Androxus
Gold V
Mumbojumbo47
Androxus
Gold V
Level 170
Champion Stats
0W - 8L
1,504 SR
Queue Stats
21W - 33L
1,383 Elo+
Solo
Inara
Inara
Gold V
XSuperPower
Inara
Gold V
Level 243
Champion Stats
0W - 2L
1,478 SR
Queue Stats
13W - 13L
1,574 Elo+
Solo
Ash
Ash
Gold I
macek200
Ash
Gold I
Level 407
Champion Stats
25W - 18L
1,682 SR
Queue Stats
871W - 827L
1,597 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 390
1,574 SR
1,505 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 527
1,632 SR
1,520 Elo+
Azaan
Azaan
Gold II
Arboria
Azaan
Gold II
Level 139
Champion Stats
33W - 18L
1,711 SR
Queue Stats
177W - 162L
1,589 Elo+
Party 1
Barik
Barik
Gold V
Butterkeks3000
Barik
Gold V
Level 999
Champion Stats
44W - 31L
1,657 SR
Queue Stats
674W - 692L
1,506 Elo+
Party 1
Viktor
Viktor
Platinum II
CHEERSGEEZA
Viktor
Platinum II
Level 286
Champion Stats
9W - 13L
1,566 SR
Queue Stats
472W - 470L
1,533 Elo+
Solo
Rei
Rei
Gold III
Conëjita
Rei
Gold III
Level 999
Champion Stats
15W - 9L
1,597 SR
Queue Stats
676W - 654L
1,503 Elo+
Party 1
Zhin
Zhin
Gold III
drAziro
Zhin
Gold III
Level 213
Champion Stats
9W - 9L
1,632 SR
Queue Stats
32W - 31L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AlbertEZ
Bomb King
56
16 / 15 / 12
4,427
246
169,427
105,030
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
1 / 12 / 26
3,549
197
22,886
49,424
18,168
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Mumbojumbo47
Androxus
47
12 / 23 / 5
3,094
172
61,728
72,168
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

54
7 / 13 / 15
5,123
285
102,630
137,994
92,058
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

42
18 / 13 / 9
4,142
230
123,724
135,374
29,744
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Arboria
Azaan
44
23 / 10 / 15
5,523
307
120,020
150,282
9,645
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
11 / 9 / 25
6,524
362
92,244
130,003
69,894
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Viktor
44
18 / 11 / 17
4,934
274
145,561
67,014
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

58
6 / 12 / 33
5,388
299
31,488
50,734
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Zhin
drAziro
Zhin
55
18 / 12 / 23
6,948
386
110,677
82,362
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 9s
Objective Time
20m 4s
121
Kill Participation
189
54
Kills
76
76
Deaths
54
67
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Bomb King
AlbertEZ
Bomb King
16
15
12
1.47
W
Azaan
Arboria
Azaan
23
10
15
3.05
W
11
9
25
2.61
W
Viktor
18
11
17
2.41
W
6
12
33
1.88
L
1
12
26
1.17
L
Androxus
Mumbojumbo47
Androxus
12
23
5
0.63
L
7
13
15
1.12
W
Zhin
drAziro
Zhin
18
12
23
2.46
L
18
13
9
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

480,395
Damage
499,990
499,990
Taken
480,395
139,970
Shielding
79,539
213,991
Healing
284,932
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
AlbertEZ
Bomb King
169,427
144,863
720
8,105
105,030
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Azaan
Arboria
Azaan
120,020
99,854
2,810
35,517
150,282
9,645
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
92,244
92,244
0
36,492
130,003
69,894
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
145,561
85,728
0
4,734
67,014
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
31,488
30,438
175,326
23,692
50,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
22,886
15,985
157,774
20,212
49,424
18,168
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
Mumbojumbo47
Androxus
61,728
50,552
0
1,910
72,168
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
102,630
84,313
0
14,030
137,994
92,058
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
drAziro
Zhin
110,677
93,123
0
6,361
82,362
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
123,724
114,738
0
11,240
135,374
29,744
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role