Player Matchup

Vora
Vora
Gold I
Bahcpb
Vora
Gold I
Level 188
Champion Stats
45W - 56L
1,579 SR
Queue Stats
526W - 552L
1,517 Elo+
Party 1
Terminus
Terminus
Gold III
Kush Abyss
Terminus
Gold III
Level 999
Champion Stats
75W - 57L
1,623 SR
Queue Stats
902W - 850L
1,479 Elo+
Party 1
Lian
Lian
Platinum III
Makalseen
Lian
Platinum III
Level 667
Champion Stats
48W - 53L
1,665 SR
Queue Stats
598W - 596L
1,521 Elo+
Solo
Inara
Inara
Silver I
Popftopf
Inara
Silver I
Level 999
Champion Stats
194W - 180L
1,596 SR
Queue Stats
2,336W - 2,396L
1,504 Elo+
Party 1
Seris
Seris
Gold V
SaberChappy
Seris
Gold V
Level 294
Champion Stats
0W - 2L
1,170 SR
Queue Stats
8W - 9L
1,429 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 629
1,527 SR
1,490 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 412
1,584 SR
1,518 Elo+
Skye
Skye
Qualifying
BlowSomeMore7
Skye
Qualifying
Level 76
Champion Stats
1W - 0L
1,391 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Azaan
Azaan
Platinum IV
EbornMusic
Azaan
Platinum IV
Level 726
Champion Stats
4W - 3L
1,732 SR
Queue Stats
197W - 160L
1,598 Elo+
Party 2
Platinum V
FrostbiteSkydra
Unknown
Platinum V
Level 999
Champion Stats
64W - 77L
1,588 SR
Queue Stats
713W - 694L
1,484 Elo+
Solo
Jenos
Jenos
Gold III
amber_valentine_
Jenos
Gold III
Level 167
Champion Stats
7W - 4L
1,546 SR
Queue Stats
187W - 176L
1,564 Elo+
Solo
Fernando
Fernando
Gold V
mateolekilleur
Fernando
Gold V
Level 90
Champion Stats
92W - 67L
1,662 SR
Queue Stats
174W - 181L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Bahcpb
Vora
54
14 / 11 / 2
4,019
251
88,728
66,358
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
Kush Abyss
Terminus
59
9 / 12 / 4
3,620
226
65,986
134,276
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lian
51
6 / 13 / 13
3,952
247
147,764
50,093
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
Popftopf
Inara
59
4 / 13 / 9
3,251
203
47,025
137,897
33,639
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
1 / 14 / 14
3,954
247
32,260
68,821
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Bans
MakoaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 9 / 15
3,107
194
68,627
43,805
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Azaan
60
30 / 5 / 19
4,445
278
112,410
116,091
26,039
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
20 / 7 / 25
4,564
285
138,981
72,899
0

Level 4

Level 3

Level 2

Level 4

Level 2

Level 1

44
5 / 7 / 44
5,981
374
56,399
34,775
11,970
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
41
5 / 6 / 21
3,921
245
81,028
114,193
42,636
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 27s
Objective Time
8m 9s
76
Kill Participation
191
34
Kills
67
63
Deaths
34
42
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Vora
Bahcpb
Vora
14
11
2
1.36
W
7
9
15
1.61
W
Azaan
30
5
19
7.9
W
20
7
25
4.64
L
Terminus
Kush Abyss
Terminus
9
12
4
0.92
L
Lian
6
13
13
0.96
L
Inara
Popftopf
Inara
4
13
9
0.65
L
1
14
14
0.57
W
5
7
44
3.86
W
Fernando
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,763
Damage
457,445
457,445
Taken
381,763
33,639
Shielding
80,645
229,915
Healing
260,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Bahcpb
Vora
88,728
64,103
0
18,559
66,358
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
68,627
40,126
3,334
5,519
43,805
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Azaan
112,410
85,292
0
36,799
116,091
26,039
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
138,981
108,729
0
5,588
72,899
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Terminus
Kush Abyss
Terminus
65,986
59,890
0
20,119
134,276
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
147,764
143,164
0
8,627
50,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Inara
Popftopf
Inara
47,025
42,295
0
5,016
137,897
33,639
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,260
24,221
148,087
29,507
68,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,399
33,927
185,728
18,067
34,775
11,970
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
81,028
37,126
0
5,939
114,193
42,636
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role