Player Matchup
VS
Match Stats
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Force of Nature
Armor
Gain a 450-Health Shield for 3s after dropping to or below 50% Health.
Level 3
Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2
Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3
Vine Grasp
Vine
Increase the range of Vine by 20%.
Level 2
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Street Sweeper
Weapon
Increase your Reload Speed by 35%.
Level 5
Giga Siphon
Recovery
Increase your Movement Speed by 12% while Recovery is active.
Level 1
Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 15%.
Level 3
Stomping Ground
Weapon
Reduce all active Cooldowns by 28% after getting an Elimination.
Level 2
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Royal Decree
Detonate
Increase your Reload Speed by 8% for 3s after using Detonate.
Level 2
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Level 4
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Vanguard
Shoulder Bash
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Level 4
Indomitable
Armor
Gain 20% Lifesteal.
Level 2
Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2
War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 2.4s.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Strike True
Crippling Arrow
Heal for 140 after hitting an enemy with Crippling Arrow.
Level 2
Run Them Down
Crippling Arrow
Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.
Level 3
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
Mirage
Withdraw
Reduce the Cooldown of Withdraw by 1.7999999999999998s.
Level 3
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 3s.
Level 5
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Escape Artist
Weightless
Increase the duration of Weightless by 0.4s.
Level 1
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Level 4
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 40%.
Level 5
Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Level 4
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Roost
Scope
Hits with Talon Rifle generate 5% Ultimate charge.
Level 5
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 40%.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
Otherworldly Tether
Tendril
Gain a 225 Shield for 5s after activating Tendril.
Level 3
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Level 2
Level 3
Level 1
Level 5
Level 4
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.