Player Matchup

Evie
Evie
AgustinRaptor
Evie
Level 215
Champion Stats
2W - 0L
1,422 SR
Queue Stats
214W - 150L
1,599 Elo+
Solo
Dredge
Dredge
Galentra
Dredge
Level 64
Champion Stats
4W - 7L
1,450 SR
Queue Stats
15W - 11L
1,543 Elo+
Solo
Sha Lin
Sha Lin
LuanHSS
Sha Lin
Level 227
Champion Stats
3W - 2L
1,684 SR
Queue Stats
11W - 7L
1,654 Elo+
Party 1
Jenos
Jenos
Pampampequeno
Jenos
Level 231
Champion Stats
10W - 7L
1,598 SR
Queue Stats
102W - 91L
1,582 Elo+
Party 1
Cassie
Cassie
WILZIN7
Cassie
Level 26
Champion Stats
4W - 0L
1,637 SR
Queue Stats
7W - 2L
1,656 Elo+
Party 1
Team Averages
Level 153
1,558 SR
1,607 Elo+

VS

Team Averages
Level 140
1,512 SR
1,456 Elo+
Io
Io
Esterdeju
Io
Level 53
Champion Stats
5W - 9L
1,465 SR
Queue Stats
14W - 39L
1,369 Elo+
Party 2
Koga
Koga
KABUTONOBU
Koga
Level 34
Champion Stats
3W - 5L
1,412 SR
Queue Stats
21W - 18L
1,536 Elo+
Solo
Viktor
Viktor
NAAATA
Viktor
Level 13
Champion Stats
3W - 11L
1,365 SR
Queue Stats
12W - 34L
1,347 Elo+
Party 2
Moji
Moji
XFlumiineenseeX
Moji
Level 54
Champion Stats
2W - 3L
1,736 SR
Queue Stats
33W - 42L
1,430 Elo+
Solo
Inara
Inara
comica-bravo6
Inara
Level 545
Champion Stats
4W - 5L
1,580 SR
Queue Stats
151W - 131L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
5 / 4 / 9
2,401
480
25,459
14,001
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Dredge
Galentra
Dredge
21
7 / 3 / 1
2,761
552
12,774
13,771
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Sha Lin
LuanHSS
Sha Lin
50
20 / 1 / 7
3,362
672
60,807
11,936
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 60% Health.

Level 4

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

60
10 / 1 / 23
3,707
741
24,852
9,568
819
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Cassie
WILZIN7
Cassie
16
7 / 3 / 10
2,686
537
31,804
17,049
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 4 Ammo for each enemy hit by Blast Shot.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
1 / 9 / 3
2,225
445
13,128
24,957
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

20
1 / 12 / 2
1,322
264
5,324
24,133
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Viktor
NAAATA
Viktor
11
0 / 11 / 2
2,008
402
10,364
28,730
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

25
5 / 10 / 3
2,566
513
16,586
28,282
8,301

Level 3

Level 3

Level 5

Level 1

Level 3

Level 1

60
5 / 7 / 3
2,720
544
20,923
49,594
13,225
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
1m 8s
99
Kill Participation
25
49
Kills
12
12
Deaths
49
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
1
9
3
0.28
W
Dredge
Galentra
Dredge
7
3
1
2.5
L
1
12
2
0.17
W
Sha Lin
LuanHSS
Sha Lin
20
1
7
23.5
L
Viktor
NAAATA
Viktor
0
11
2
0.09
W
10
1
23
21.5
W
Cassie
WILZIN7
Cassie
7
3
10
4
L
5
10
3
0.65
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,696
Damage
66,325
66,325
Taken
155,696
819
Shielding
21,526
40,644
Healing
27,873
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,459
25,219
0
1,695
14,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
13,128
11,604
14,160
2,861
24,957
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
Galentra
Dredge
12,774
9,998
0
2,221
13,771
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,324
5,324
0
2,297
24,133
0
W
Sha Lin
LuanHSS
Sha Lin
60,807
60,807
0
1,975
11,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
NAAATA
Viktor
10,364
7,435
0
214
28,730
0
W
24,852
9,609
26,797
7,371
9,568
819

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Cassie
WILZIN7
Cassie
31,804
27,635
0
585
17,049
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
16,586
16,586
5,206
2,528
28,282
8,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,923
18,600
0
607
49,594
13,225
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role