Player Matchup

Octavia
Octavia
Silver I
PasTresNRV
Octavia
Silver I
Level 999
Champion Stats
190W - 219L
1,569 SR
Queue Stats
1,959W - 1,963L
1,447 Elo+
Solo
Seris
Seris
Silver I
PumpkinDukexd
Seris
Silver I
Level 174
Champion Stats
7W - 10L
1,433 SR
Queue Stats
44W - 43L
1,519 Elo+
Party 2
Barik
Barik
Silver I
TakoDolfo
Barik
Silver I
Level 70
Champion Stats
26W - 27L
1,591 SR
Queue Stats
99W - 107L
1,462 Elo+
Party 2
Makoa
Makoa
Silver I
redaoulad
Makoa
Silver I
Level 310
Champion Stats
27W - 30L
1,460 SR
Queue Stats
161W - 178L
1,417 Elo+
Solo
Pip
Pip
Platinum IV
secretnickk
Pip
Platinum IV
Level 280
Champion Stats
11W - 11L
1,825 SR
Queue Stats
486W - 490L
1,549 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 367
1,575 SR
1,479 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 368
1,630 SR
1,491 Elo+
Sha Lin
Sha Lin
Gold IV
Bayeros
Sha Lin
Gold IV
Level 999
Champion Stats
87W - 88L
1,569 SR
Queue Stats
875W - 866L
1,494 Elo+
Solo
Vora
Vora
Gold III
BigSolazV3
Vora
Gold III
Level 154
Champion Stats
34W - 22L
1,684 SR
Queue Stats
260W - 240L
1,528 Elo+
Party 1
Jenos
Jenos
Gold V
MHDRAGON
Jenos
Gold V
Level 64
Champion Stats
24W - 13L
1,696 SR
Queue Stats
52W - 55L
1,474 Elo+
Party 1
Fernando
Fernando
Gold V
aarondeather
Fernando
Gold V
Level 476
Champion Stats
16W - 17L
1,609 SR
Queue Stats
1,222W - 1,132L
1,455 Elo+
Solo
Ash
Ash
Silver II
gezdolas
Ash
Silver II
Level 146
Champion Stats
11W - 14L
1,591 SR
Queue Stats
295W - 256L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
PasTresNRV
Octavia
60
6 / 5 / 4
2,073
230
66,803
27,012
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

47
0 / 7 / 8
1,716
191
23,530
33,377
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Level 1

Barik
TakoDolfo
Barik
24
2 / 7 / 3
1,977
220
49,066
69,203
58,052
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
redaoulad
Makoa
51
1 / 7 / 5
1,544
172
29,663
58,134
14,580
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
7 / 11 / 1
1,725
192
41,054
46,148
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
CassieTyra
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Bayeros
Sha Lin
57
12 / 3 / 4
2,625
292
56,016
33,648
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

56
12 / 4 / 14
2,811
312
76,989
36,929
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
MHDRAGON
Jenos
43
5 / 4 / 19
3,697
411
18,714
15,052
4,900
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
aarondeather
Fernando
56
5 / 3 / 9
2,691
299
52,407
72,303
57,160
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

47
3 / 2 / 9
2,748
305
29,748
52,184
52,968
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 55s
Objective Time
7m 3s
37
Kill Participation
92
16
Kills
37
37
Deaths
16
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
Bayeros
Sha Lin
12
3
4
4.67
W
12
4
14
4.75
W
Jenos
MHDRAGON
Jenos
5
4
19
3.63
L
Octavia
PasTresNRV
Octavia
6
5
4
1.6
L
0
7
8
0.57
L
Barik
TakoDolfo
Barik
2
7
3
0.5
W
Fernando
aarondeather
Fernando
5
3
9
3.17
W
3
2
9
3.75
L
Makoa
redaoulad
Makoa
1
7
5
0.5
L
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,116
Damage
233,874
233,874
Taken
210,116
72,632
Shielding
115,028
114,654
Healing
147,491
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
Bayeros
Sha Lin
56,016
50,081
132
6,581
33,648
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
76,989
54,888
0
7,426
36,929
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
MHDRAGON
Jenos
18,714
11,793
111,490
6,074
15,052
4,900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
PasTresNRV
Octavia
66,803
58,313
2,792
6,557
27,012
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
23,530
19,169
59,771
18,285
33,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
TakoDolfo
Barik
49,066
49,066
0
6,078
69,203
58,052
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Fernando
aarondeather
Fernando
52,407
29,200
0
4,649
72,303
57,160
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
29,748
27,548
0
11,139
52,184
52,968
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
redaoulad
Makoa
29,663
28,479
0
5,532
58,134
14,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,054
39,340
2,535
13,104
46,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role