Player Matchup

Ying
Ying
Bronze I
FIGHTRUNNER
Ying
Bronze I
Level 367
Champion Stats
8W - 6L
1,607 SR
Queue Stats
928W - 898L
1,445 Elo+
Solo
Saati
Saati
Platinum III
KovaaksKayce
Saati
Platinum III
Level 206
Champion Stats
103W - 70L
1,652 SR
Queue Stats
302W - 263L
1,511 Elo+
Solo
Fernando
Fernando
Platinum IV
Lizeyan24
Fernando
Platinum IV
Level 288
Champion Stats
22W - 22L
1,583 SR
Queue Stats
102W - 93L
1,536 Elo+
Party 2
Inara
Inara
Gold IV
That1Dad4195
Inara
Gold IV
Level 355
Champion Stats
51W - 38L
1,638 SR
Queue Stats
326W - 321L
1,480 Elo+
Solo
Evie
Evie
Silver III
bronzeNPC
Evie
Silver III
Level 999
Champion Stats
29W - 43L
1,520 SR
Queue Stats
1,747W - 1,768L
1,357 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 443
1,600 SR
1,466 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 385
1,508 SR
1,479 Elo+
Talus
Talus
Bronze I
Dexvin
Talus
Bronze I
Level 999
Champion Stats
10W - 27L
1,404 SR
Queue Stats
1,484W - 1,578L
1,485 Elo+
Solo
Nyx
Nyx
Bronze I
IITarquinII
Nyx
Bronze I
Level 66
Champion Stats
4W - 11L
1,448 SR
Queue Stats
108W - 126L
1,463 Elo+
Solo
Octavia
Octavia
Platinum II
IntoTankPlayers
Octavia
Platinum II
Level 120
Champion Stats
1W - 3L
1,589 SR
Queue Stats
234W - 231L
1,512 Elo+
Party 1
Khan
Khan
Platinum V
TrappyTheJackal
Khan
Platinum V
Level 393
Champion Stats
38W - 40L
1,570 SR
Queue Stats
792W - 821L
1,507 Elo+
Party 1
Jenos
Jenos
Silver IV
TrappyTheWombat
Jenos
Silver IV
Level 349
Champion Stats
84W - 109L
1,528 SR
Queue Stats
784W - 862L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
2 / 7 / 5
763
85
15,410
23,334
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

44
13 / 7 / 4
2,984
332
70,549
30,417
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Lizeyan24
Fernando
56
2 / 5 / 8
2,659
295
39,579
47,745
67,957
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
1 / 6 / 4
2,262
251
25,078
41,780
5,770
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Evie
56
3 / 3 / 4
2,208
245
21,592
23,099
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Bans
CassieZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Dexvin
Talus
59
3 / 9 / 5
1,421
158
28,043
35,274
0
Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

19
0 / 0 / 0
577
64
400
1,950
0
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

The New Order

The New Order

Royal Presence

Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

54
9 / 3 / 7
1,943
216
58,023
28,668
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
15 / 4 / 6
2,413
268
54,260
67,247
26,114
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
1 / 6 / 19
2,037
226
25,649
39,069
7,422
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
2m 10s
46
Kill Participation
65
21
Kills
28
28
Deaths
22
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Talus
Dexvin
Talus
3
9
5
0.61
W
2
7
5
0.64
L
0
0
0
0
L
9
3
7
4.17
W
13
7
4
2.14
W
Fernando
Lizeyan24
Fernando
2
5
8
1.2
W
1
6
4
0.5
L
15
4
6
4.5
L
1
6
19
1.75
W
Evie
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,208
Damage
166,375
166,375
Taken
172,208
73,727
Shielding
33,536
67,824
Healing
113,961
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
Dexvin
Talus
28,043
26,834
0
5,240
35,274
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
15,410
4,730
28,441
7,742
23,334
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
400
400
0
1,950
1,950
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
58,023
56,573
679
3,269
28,668
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
70,549
61,920
0
3,103
30,417
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Lizeyan24
Fernando
39,579
18,423
0
8,697
47,745
67,957
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,078
20,824
0
9,408
41,780
5,770
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,260
47,256
2,983
11,307
67,247
26,114
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,649
16,913
65,491
23,042
39,069
7,422
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Evie
21,592
20,232
0
10,433
23,099
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role