Player Matchup

Maeve
Maeve
Gold II
KrappyDream
Maeve
Gold II
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1,319W - 1,250L
1,506 Elo+
Party 1
Vivian
Vivian
Gold I
KrappyMan5824
Vivian
Gold I
Level 578
Champion Stats
0W - 1L
1,503 SR
Queue Stats
272W - 246L
1,476 Elo+
Party 1
Skye
Skye
Silver IV
KrappyPika
Skye
Silver IV
Level 621
Champion Stats
2W - 3L
1,618 SR
Queue Stats
372W - 377L
1,411 Elo+
Party 1
Dredge
Dredge
Platinum V
TrappyTheJackal
Dredge
Platinum V
Level 393
Champion Stats
1W - 3L
1,293 SR
Queue Stats
789W - 821L
1,516 Elo+
Party 1
Atlas
Atlas
Gold V
xCAVx
Atlas
Gold V
Level 999
Champion Stats
5W - 4L
1,703 SR
Queue Stats
758W - 779L
1,456 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 718
1,523 SR
1,473 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 735
1,576 SR
1,469 Elo+
Strix
Strix
Platinum V
BulletChi
Strix
Platinum V
Level 170
Champion Stats
4W - 6L
1,509 SR
Queue Stats
25W - 22L
1,538 Elo+
Solo
Terminus
Terminus
Silver III
D35TRuCT10N
Terminus
Silver III
Level 999
Champion Stats
8W - 6L
1,609 SR
Queue Stats
47W - 60L
1,416 Elo+
Party 2
Vora
Vora
Silver I
NerfHerder
Vora
Silver I
Level 999
Champion Stats
70W - 83L
1,554 SR
Queue Stats
547W - 571L
1,384 Elo+
Solo
Jenos
Jenos
Qualifying
Sherlek
Jenos
Qualifying
Level 999
Champion Stats
4W - 1L
1,592 SR
Queue Stats
123W - 106L
1,575 Elo+
Solo
Fernando
Fernando
Gold V
Sol1995
Fernando
Gold V
Level 508
Champion Stats
27W - 37L
1,616 SR
Queue Stats
60W - 77L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 14 / 0
1,206
151
17,466
32,160
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
4 / 9 / 5
1,894
237
44,343
29,433
9,266
Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
1 / 10 / 4
1,532
192
26,216
32,337
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

57
4 / 2 / 4
1,745
218
59,449
20,842
2,868
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Atlas
xCAVx
Atlas
59
2 / 10 / 2
1,536
192
20,446
80,215
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
ImaniKoga
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
BulletChi
Strix
43
11 / 4 / 12
2,519
315
54,033
21,837
4,667
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Terminus
D35TRuCT10N
Terminus
60
13 / 0 / 13
2,732
342
39,026
57,212
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

58
14 / 2 / 8
2,590
324
55,821
25,061
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Sherlek
Jenos
60
4 / 1 / 24
3,271
409
14,089
14,599
5,299
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Sol1995
Fernando
59
3 / 4 / 10
2,765
346
32,018
49,211
54,862
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
6m 22s
27
Kill Participation
112
12
Kills
45
45
Deaths
11
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Strix
BulletChi
Strix
11
4
12
4.25
W
Terminus
D35TRuCT10N
Terminus
13
0
13
19.5
L
1
14
0
0.07
L
4
9
5
0.72
L
1
10
4
0.3
W
14
2
8
9
W
Jenos
Sherlek
Jenos
4
1
24
16
W
Fernando
Sol1995
Fernando
3
4
10
2
L
4
2
4
3
L
Atlas
xCAVx
Atlas
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,920
Damage
194,987
194,987
Taken
167,920
12,134
Shielding
64,828
44,655
Healing
125,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
BulletChi
Strix
54,033
52,981
0
2,040
21,837
4,667

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
D35TRuCT10N
Terminus
39,026
24,188
0
12,547
57,212
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,466
14,770
0
2,777
32,160
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,343
41,695
0
1,794
29,433
9,266
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,216
18,623
20,065
11,944
32,337
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
55,821
36,999
704
7,173
25,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Jenos
Sherlek
Jenos
14,089
8,293
90,786
11,722
14,599
5,299
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Sol1995
Fernando
32,018
15,360
0
871
49,211
54,862
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
59,449
51,141
0
7,289
20,842
2,868
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
xCAVx
Atlas
20,446
20,446
0
786
80,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role