Player Matchup

Barik
Barik
Gold III
Aliius
Barik
Gold III
Level 148
Champion Stats
1W - 1L
1,282 SR
Queue Stats
57W - 38L
1,585 Elo+
Party 1
Fernando
Fernando
Platinum I
FormidableNando
Fernando
Platinum I
Level 297
Champion Stats
501W - 421L
1,724 SR
Queue Stats
923W - 952L
1,559 Elo+
Solo
Ying
Ying
Gold III
ManuWolfstein
Ying
Gold III
Level 603
Champion Stats
50W - 51L
1,593 SR
Queue Stats
219W - 207L
1,533 Elo+
Party 1
Willo
Willo
Gold V
Mystirus
Willo
Gold V
Level 112
Champion Stats
5W - 0L
1,907 SR
Queue Stats
41W - 27L
1,566 Elo+
Party 1
Androxus
Androxus
Platinum I
robotixnote
Androxus
Platinum I
Level 80
Champion Stats
8W - 2L
1,769 SR
Queue Stats
33W - 19L
1,618 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 248
1,655 SR
1,572 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 252
1,609 SR
1,557 Elo+
Jenos
Jenos
Gold I
AlexBoogiee
Jenos
Gold I
Level 362
Champion Stats
47W - 32L
1,646 SR
Queue Stats
327W - 335L
1,594 Elo+
Party 2
Inara
Inara
Platinum IV
Someguycalledky
Inara
Platinum IV
Level 175
Champion Stats
24W - 19L
1,677 SR
Queue Stats
177W - 143L
1,605 Elo+
Party 2
Octavia
Octavia
Gold II
T0tingDoinks
Octavia
Gold II
Level 151
Champion Stats
2W - 2L
1,491 SR
Queue Stats
352W - 310L
1,604 Elo+
Party 2
Tiberius
Tiberius
Gold II
false433z
Tiberius
Gold II
Level 165
Champion Stats
247W - 231L
1,637 SR
Queue Stats
271W - 259L
1,528 Elo+
Solo
Makoa
Makoa
Platinum IV
lThiefcompany
Makoa
Platinum IV
Level 409
Champion Stats
19W - 20L
1,593 SR
Queue Stats
129W - 139L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Aliius
Barik
48
1 / 10 / 9
3,593
276
44,414
72,231
58,512
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Fernando
45
10 / 11 / 9
3,897
300
81,379
89,166
107,339
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
0 / 4 / 15
3,357
258
13,127
36,021
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
Mystirus
Willo
44
7 / 8 / 6
3,251
250
53,775
39,319
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Androxus
robotixnote
Androxus
44
18 / 6 / 9
4,245
327
109,220
51,328
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Spiteful

Spiteful

Defiance

Generate 3% Ultimate charge after hitting at least one enemy with Defiance.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 5 / 29
2,933
226
19,492
35,060
7,344
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

43
9 / 7 / 19
2,933
226
69,213
97,180
26,078
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Octavia
T0tingDoinks
Octavia
34
6 / 11 / 11
2,173
167
55,826
45,284
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Tiberius
false433z
Tiberius
45
15 / 6 / 7
2,765
213
96,254
37,631
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

50
7 / 7 / 13
2,337
180
47,280
86,760
29,181
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 27s
Objective Time
4m 2s
84
Kill Participation
118
36
Kills
39
39
Deaths
36
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
2
5
29
3.3
W
Barik
Aliius
Barik
1
10
9
0.55
W
Fernando
10
11
9
1.32
W
0
4
15
1.88
W
Willo
Mystirus
Willo
7
8
6
1.25
L
9
7
19
2.64
L
Octavia
T0tingDoinks
Octavia
6
11
11
1.05
L
Tiberius
false433z
Tiberius
15
6
7
3.08
L
7
7
13
1.93
W
Androxus
robotixnote
Androxus
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,915
Damage
288,065
288,065
Taken
301,915
165,851
Shielding
62,603
152,315
Healing
169,182
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,492
16,812
112,239
21,808
35,060
7,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Aliius
Barik
44,414
44,414
0
14,258
72,231
58,512
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
81,379
51,874
0
1,085
89,166
107,339
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,127
13,127
98,908
25,399
36,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
Mystirus
Willo
53,775
28,992
0
5,294
39,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
69,213
55,761
0
14,920
97,180
26,078
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
T0tingDoinks
Octavia
55,826
52,311
1,236
4,567
45,284
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
false433z
Tiberius
96,254
59,762
0
3,893
37,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
47,280
43,085
0
10,519
86,760
29,181
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
robotixnote
Androxus
109,220
94,776
0
7,371
51,328
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role