Player Matchup

Atlas
Atlas
Batmän
Atlas
Level 380
Champion Stats
4W - 2L
1,698 SR
Queue Stats
938W - 920L
1,544 Elo+
Party 1
Imani
Imani
BunnyLatte
Imani
Level 642
Champion Stats
65W - 44L
1,691 SR
Queue Stats
823W - 777L
1,699 Elo+
Party 2
Torvald
Torvald
KruglovAV
Torvald
Level 380
Champion Stats
82W - 45L
1,670 SR
Queue Stats
1,142W - 1,127L
1,559 Elo+
Solo
Jenos
Jenos
xMrTheBoSSx
Jenos
Level 436
Champion Stats
22W - 24L
1,552 SR
Queue Stats
1,101W - 1,097L
1,608 Elo+
Party 1
Kinessa
Kinessa
БешеныйАнанас
Kinessa
Level 471
Champion Stats
12W - 9L
1,674 SR
Queue Stats
425W - 381L
1,699 Elo+
Party 2
Team Averages
Level 462
1,657 SR
1,622 Elo+

VS

Team Averages
Level 404
1,560 SR
1,628 Elo+
Vora
Vora
Al3gamer92
Vora
Level 201
Champion Stats
186W - 151L
1,618 SR
Queue Stats
440W - 431L
1,629 Elo+
Solo
Pip
Pip
Oliigames
Pip
Level 288
Champion Stats
4W - 4L
1,544 SR
Queue Stats
57W - 29L
1,716 Elo+
Party 3
Khan
Khan
iCCHIYE
Khan
Level 513
Champion Stats
1W - 1L
1,523 SR
Queue Stats
119W - 101L
1,634 Elo+
Party 3
Buck
Buck
zolygars
Buck
Level 146
Champion Stats
0W - 2L
1,543 SR
Queue Stats
5W - 6L
1,603 Elo+
Party 3
Ying
Ying
Øksygène
Ying
Level 874
Champion Stats
3W - 3L
1,571 SR
Queue Stats
67W - 66L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Batmän
Atlas
44
5 / 1 / 9
2,337
292
36,118
47,129
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Imani
59
12 / 0 / 9
2,543
318
71,904
9,157
200
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Torvald
KruglovAV
Torvald
60
8 / 0 / 7
2,494
312
28,584
21,063
45,881
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Infusion

Infusion

Nullify

Heal for 100 after activating Nullify.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

59
2 / 2 / 14
2,297
287
19,783
9,620
3,630
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
3 / 2 / 9
1,949
244
33,837
7,718
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 0
975
122
11,521
20,771
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 4% Ultimate charge for each enemy hit by Obliteration.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
4 / 7 / 0
1,455
182
29,729
31,939
0
Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Khan
iCCHIYE
Khan
59
0 / 6 / 2
1,636
205
36,594
86,436
30,879
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Buck
51
1 / 8 / 1
1,087
136
12,620
30,195
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
0 / 3 / 1
1,423
178
4,223
20,885
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 27s
Objective Time
1m 13s
78
Kill Participation
9
30
Kills
5
5
Deaths
31
48
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Atlas
Batmän
Atlas
5
1
9
9.5
W
Imani
12
0
9
16.5
W
Torvald
KruglovAV
Torvald
8
0
7
11.5
L
4
7
0
0.57
L
Khan
iCCHIYE
Khan
0
6
2
0.17
W
2
2
14
4.5
L
Buck
1
8
1
0.19
L
0
3
1
0.17
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,226
Damage
94,687
94,687
Taken
190,226
49,711
Shielding
30,879
66,248
Healing
109,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,521
8,361
0
1,611
20,771
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
Batmän
Atlas
36,118
36,118
0
291
47,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Imani
71,904
55,691
1,146
2,991
9,157
200

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Torvald
KruglovAV
Torvald
28,584
17,689
1,841
5,693
21,063
45,881
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
29,729
28,082
9,787
10,095
31,939
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
iCCHIYE
Khan
36,594
35,632
0
8,437
86,436
30,879
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
19,783
12,414
48,163
4,532
9,620
3,630
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
12,620
11,040
0
4,415
30,195
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
4,223
4,223
60,978
14,289
20,885
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,837
31,120
493
1,098
7,718
0

Level 1

Damage Done by Role

Damage Taken by Role