Player Matchup
VS
Match Stats
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Decimate
Salvo
Increase the explosion radius of Salvo by 60%.
Level 4
Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.
Level 2
Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3
Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Level 3
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4
Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Speed Load
Weapon
Generate 35 Ammo after getting a Killing Blow or Elimination.
Level 5
Scramble
Hustle
Reduce damage taken by 6% while using Hustle.
Level 2
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 10%.
Level 1
Hit and Run
Armor
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Air Blast
Poppy Bomb
Increase your air control by 40% until you land after launching yourself with Poppy Bomb.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Level 4
King's New Cloak
Armor
Increase your maximum Health by 50.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Level 5
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Celestial Body
Armor
Increase your maximum Health by 150.
Level 3
Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Level 5
Decrepify
Poison Bolts
You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
Level 3
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Mortal Skewer
Harpoon
Heal for 140 for each enemy hit with Harpoon.
Level 2
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Plank Walker
Shortcut
Heal for 300 after exiting a Shortcut.
Level 3
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.