Player Matchup

Lian
Lian
EsNicolasHerrer
Lian
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,521 Elo+
Party 1
Kinessa
Kinessa
KAZUNA07
Kinessa
Level 14
Champion Stats
2W - 4L
1,376 SR
Queue Stats
31W - 45L
1,406 Elo+
Solo
Barik
Barik
Lucius2two
Barik
Level 13
Champion Stats
1W - 3L
1,493 SR
Queue Stats
7W - 8L
1,528 Elo+
Party 1
Lex
Lex
Rukutukandombe
Lex
Level 12
Champion Stats
1W - 6L
1,323 SR
Queue Stats
9W - 18L
1,245 Elo+
Solo
Rei
Rei
milher2300
Rei
Level 481
Champion Stats
146W - 163L
1,537 SR
Queue Stats
1,465W - 1,482L
1,572 Elo+
Solo
Team Averages
Level 106
1,446 SR
1,454 Elo+

VS

Team Averages
Level 199
1,542 SR
1,556 Elo+
Barik
Barik
Casadoprime
Barik
Level 33
Champion Stats
17W - 9L
1,866 SR
Queue Stats
53W - 53L
1,493 Elo+
Solo
Moji
Moji
Lokister
Moji
Level 363
Champion Stats
5W - 7L
1,447 SR
Queue Stats
211W - 221L
1,586 Elo+
Solo
Furia
Furia
arakzs
Furia
Level 8
Champion Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,664 Elo+
Solo
Maeve
Maeve
comica-bravo6
Maeve
Level 548
Champion Stats
6W - 5L
1,508 SR
Queue Stats
625W - 632L
1,508 Elo+
Solo
Viktor
Viktor
vinialencar
Viktor
Level 45
Champion Stats
16W - 38L
1,390 SR
Queue Stats
105W - 111L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
0 / 5 / 0
867
173
14,482
20,512
0
Bloodline

Bloodline

Grace

Generate 5 Ammo after using Grace.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kinessa
KAZUNA07
Kinessa
10
0 / 6 / 0
807
161
8,420
17,614
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Level 1

Barik
10
0 / 3 / 0
989
198
13,357
32,888
35,791
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

7
0 / 4 / 0
807
161
12,496
16,915
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

41
0 / 0 / 0
947
189
7,077
12,197
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
0 / 0 / 3
1,874
375
10,150
11,728
29,244
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Moji
57
8 / 0 / 4
1,875
375
26,520
17,104
6,435

Level 1

Level 4

Level 4

Level 1

Level 5

Level 1

Furia
arakzs
Furia
3
1 / 0 / 9
1,786
357
10,035
5,771
4,165
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

60
9 / 0 / 4
1,896
379
35,605
12,466
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Viktor
6
0 / 0 / 2
1,577
315
17,816
8,763
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11s
Objective Time
5m 51s
0
Kill Participation
40
0
Kills
18
18
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
5
0
0
L
Kinessa
KAZUNA07
Kinessa
0
6
0
0
W
Moji
8
0
4
10
L
Barik
0
3
0
0
L
0
4
0
0
W
Furia
arakzs
Furia
1
0
9
5.5
W
9
0
4
11
L
0
0
0
0
W
Viktor
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
100,126
100,126
Taken
55,832
35,791
Shielding
39,844
49,172
Healing
51,754
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,150
10,150
352
3,015
11,728
29,244
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
14,482
11,474
0
762
20,512
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Kinessa
KAZUNA07
Kinessa
8,420
6,833
0
1,187
17,614
0
W
Moji
26,520
25,432
9,580
2,707
17,104
6,435
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Barik
13,357
13,357
0
5,373
32,888
35,791
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,496
12,496
0
2,279
16,915
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
arakzs
Furia
10,035
7,972
26,685
3,414
5,771
4,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,605
35,205
0
4,145
12,466
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,077
6,263
28,388
11,183
12,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
17,816
7,413
0
1,856
8,763
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role