Player Matchup

Inara
Inara
Platinum IV
FirerunnerZXC
Inara
Platinum IV
Level 174
Champion Stats
4W - 7L
1,515 SR
Queue Stats
397W - 349L
1,659 Elo+
Solo
Koga
Koga
Diamond II
FuryOfTheHawk
Koga
Diamond II
Level 86
Champion Stats
1W - 1L
1,672 SR
Queue Stats
111W - 79L
1,718 Elo+
Party 2
Jenos
Jenos
Diamond IV
LegenDarkness
Jenos
Diamond IV
Level 999
Champion Stats
123W - 119L
1,661 SR
Queue Stats
1,400W - 1,343L
1,635 Elo+
Solo
Khan
Khan
Masters
Lougary9I
Khan
Masters
Level 999
Champion Stats
84W - 82L
1,675 SR
Queue Stats
902W - 860L
1,624 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
xSouro
Sha Lin
Diamond V
Level 232
Champion Stats
12W - 11L
1,672 SR
Queue Stats
192W - 175L
1,680 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 498
1,639 SR
1,663 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 628
1,543 SR
1,609 Elo+
Dredge
Dredge
Diamond II
LLEGITT
Dredge
Diamond II
Level 999
Champion Stats
418W - 336L
1,623 SR
Queue Stats
1,636W - 1,615L
1,637 Elo+
Solo
Ying
Ying
Diamond IV
Toltecs
Ying
Diamond IV
Level 176
Champion Stats
0W - 2L
1,346 SR
Queue Stats
28W - 24L
1,631 Elo+
Party 1
Atlas
Atlas
Diamond IV
TylerÐurden
Atlas
Diamond IV
Level 608
Champion Stats
18W - 19L
1,393 SR
Queue Stats
623W - 578L
1,612 Elo+
Solo
VII
VII
Diamond I
Ðanťe
VII
Diamond I
Level 359
Champion Stats
219W - 177L
1,599 SR
Queue Stats
718W - 725L
1,544 Elo+
Solo
Fernando
Fernando
Diamond III
ФизрукБезРук
Fernando
Diamond III
Level 999
Champion Stats
117W - 92L
1,754 SR
Queue Stats
1,062W - 1,004L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
12 / 8 / 17
4,101
256
107,485
121,933
19,253
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
16 / 8 / 11
3,639
227
105,427
71,980
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

56
3 / 6 / 33
4,551
284
16,935
31,170
15,562
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
60
17 / 4 / 16
4,220
264
108,978
124,127
39,585
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Sha Lin
xSouro
Sha Lin
49
5 / 10 / 11
3,375
211
85,428
83,111
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
MakoaImani
Team 1 Score

4

VS

Team 2 Score

2

Bans
AzaanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
LLEGITT
Dredge
56
4 / 11 / 10
3,051
191
130,263
59,614
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
Toltecs
Ying
51
3 / 6 / 18
3,792
237
28,428
31,928
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
13 / 10 / 7
3,319
207
111,960
123,172
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
57
15 / 15 / 3
3,483
218
93,065
50,125
1,330
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
1 / 11 / 9
3,944
247
68,605
159,414
250,260
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
5m 27s
141
Kill Participation
83
53
Kills
36
36
Deaths
53
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
12
8
17
2.56
W
16
8
11
2.69
L
Dredge
LLEGITT
Dredge
4
11
10
0.82
W
3
6
33
3.25
W
Khan
17
4
16
6.25
L
Ying
Toltecs
Ying
3
6
18
2
L
13
10
7
1.65
W
Sha Lin
xSouro
Sha Lin
5
10
11
1.05
L
VII
15
15
3
1.1
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,253
Damage
432,321
432,321
Taken
424,253
74,400
Shielding
251,590
315,230
Healing
233,081
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
107,485
86,775
3,130
15,423
121,933
19,253
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
105,427
91,990
0
7,798
71,980
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
LLEGITT
Dredge
130,263
86,548
0
4,930
59,614
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,935
10,788
221,775
17,028
31,170
15,562
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Khan
108,978
103,653
6,895
38,624
124,127
39,585

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
Toltecs
Ying
28,428
28,428
194,506
19,180
31,928
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
111,960
111,960
0
5,843
123,172
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
xSouro
Sha Lin
85,428
74,418
0
4,557
83,111
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
VII
93,065
78,179
0
939
50,125
1,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
68,605
43,793
0
7,683
159,414
250,260
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role