Player Matchup

Raum
Raum
Gold II
D1V1N10N
Raum
Gold II
Level 999
Champion Stats
4W - 8L
1,607 SR
Queue Stats
333W - 318L
1,557 Elo+
Solo
Seris
Seris
Gold V
MARTOZ1892
Seris
Gold V
Level 189
Champion Stats
1W - 7L
1,507 SR
Queue Stats
237W - 229L
1,506 Elo+
Solo
Makoa
Makoa
Platinum I
YoungConnelly
Makoa
Platinum I
Level 999
Champion Stats
129W - 134L
1,642 SR
Queue Stats
2,081W - 2,015L
1,559 Elo+
Solo
Barik
Barik
Platinum III
Zeiicht
Barik
Platinum III
Level 133
Champion Stats
1W - 8L
1,443 SR
Queue Stats
94W - 92L
1,548 Elo+
Solo
Vatu
Vatu
Platinum II
ZöröZ
Vatu
Platinum II
Level 79
Champion Stats
3W - 4L
1,949 SR
Queue Stats
86W - 85L
1,543 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 480
1,629 SR
1,543 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 316
1,700 SR
1,550 Elo+
Fernando
Fernando
Gold II
Aliius
Fernando
Gold II
Level 151
Champion Stats
15W - 5L
1,851 SR
Queue Stats
57W - 38L
1,609 Elo+
Party 1
Tiberius
Tiberius
Gold I
JairARG4589
Tiberius
Gold I
Level 80
Champion Stats
10W - 8L
1,619 SR
Queue Stats
222W - 199L
1,516 Elo+
Party 1
Inara
Inara
Gold II
ManuWolfstein
Inara
Gold II
Level 606
Champion Stats
27W - 16L
1,688 SR
Queue Stats
219W - 207L
1,565 Elo+
Party 1
Androxus
Androxus
Platinum I
Raigon96
Androxus
Platinum I
Level 665
Champion Stats
2W - 1L
1,794 SR
Queue Stats
11W - 8L
1,671 Elo+
Party 1
Grover
Grover
Qualifying
malasuerteMia
Grover
Qualifying
Level 77
Champion Stats
1W - 1L
1,550 SR
Queue Stats
4W - 8L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
51
2 / 18 / 11
3,699
218
46,428
222,859
13,750
Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Seris
56
2 / 9 / 13
3,232
190
41,277
53,526
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

60
7 / 15 / 5
4,042
238
88,677
147,460
107,598
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Barik
Zeiicht
Barik
40
5 / 15 / 4
3,708
218
99,867
113,856
59,475
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vatu
ZöröZ
Vatu
50
6 / 18 / 5
3,401
200
90,929
66,961
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
CassieImani
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aliius
Fernando
48
19 / 7 / 21
4,930
290
119,281
118,291
112,479
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
JairARG4589
Tiberius
34
15 / 2 / 17
4,193
247
139,537
45,696
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

57
14 / 5 / 24
4,632
272
89,935
98,787
15,214
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
Raigon96
Androxus
51
26 / 1 / 29
4,864
286
203,565
40,910
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

43
1 / 7 / 43
4,624
272
52,344
63,494
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
13m 24s
60
Kill Participation
209
22
Kills
75
75
Deaths
22
38
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aliius
Fernando
19
7
21
4.21
L
Raum
2
18
11
0.42
W
Tiberius
JairARG4589
Tiberius
15
2
17
11.75
L
Seris
2
9
13
0.94
W
14
5
24
5.2
W
Androxus
Raigon96
Androxus
26
1
29
40.5
L
7
15
5
0.63
L
Barik
Zeiicht
Barik
5
15
4
0.47
L
Vatu
ZöröZ
Vatu
6
18
5
0.47
W
1
7
43
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,178
Damage
604,662
604,662
Taken
367,178
180,823
Shielding
127,693
218,064
Healing
254,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aliius
Fernando
119,281
72,161
0
23,490
118,291
112,479
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
46,428
36,221
33,872
19,471
222,859
13,750
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Tiberius
JairARG4589
Tiberius
139,537
113,653
0
13,566
45,696
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
41,277
32,326
99,765
23,351
53,526
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
89,935
62,774
0
17,190
98,787
15,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
Raigon96
Androxus
203,565
171,602
0
5,317
40,910
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,677
82,136
0
0
147,460
107,598

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Barik
Zeiicht
Barik
99,867
99,867
0
25,464
113,856
59,475
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vatu
ZöröZ
Vatu
90,929
61,916
0
16,141
66,961
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
52,344
41,175
149,135
45,506
63,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role