Player Matchup

Willo
Willo
BarBazar26
Willo
Level 60
Champion Stats
33W - 28L
1,504 SR
Queue Stats
134W - 137L
1,567 Elo+
Solo
Azaan
Azaan
StoutSpider7879
Azaan
Level 11
Champion Stats
5W - 6L
1,585 SR
Queue Stats
7W - 7L
1,537 Elo+
Party 1
Caspian
Caspian
TTFxd
Caspian
Level 380
Champion Stats
8W - 11L
1,451 SR
Queue Stats
589W - 570L
1,597 Elo+
Party 1
Jenos
Jenos
TheRockger6812
Jenos
Level 11
Champion Stats
3W - 2L
1,568 SR
Queue Stats
5W - 5L
1,554 Elo+
Party 1
Lillith
Lillith
cryingtallchild
Lillith
Level 142
Champion Stats
249W - 233L
1,641 SR
Queue Stats
295W - 307L
1,615 Elo+
Party 1
Team Averages
Level 121
1,550 SR
1,574 Elo+

VS

Team Averages
Level 215
1,547 SR
1,532 Elo+
Saati
Saati
ELAURAPI
Saati
Level 149
Champion Stats
3W - 3L
1,608 SR
Queue Stats
236W - 211L
1,600 Elo+
Party 2
Fernando
Fernando
FabianeDmb
Fernando
Level 249
Champion Stats
147W - 101L
1,624 SR
Queue Stats
312W - 276L
1,540 Elo+
Solo
Seris
Seris
VIPERSTRIKE5277
Seris
Level 20
Champion Stats
15W - 16L
1,554 SR
Queue Stats
18W - 21L
1,475 Elo+
Party 2
Barik
Barik
micthebeast
Barik
Level 149
Champion Stats
5W - 2L
1,448 SR
Queue Stats
91W - 77L
1,510 Elo+
Solo
Koga
Koga
thomhill
Koga
Level 507
Champion Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
37
8 / 10 / 12
2,985
213
49,358
46,141
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

4
6 / 10 / 11
3,301
236
43,092
106,321
8,827
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Caspian
TTFxd
Caspian
59
17 / 11 / 4
3,744
267
66,064
48,728
0
Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

5
1 / 10 / 20
2,847
203
19,457
45,691
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

20
10 / 5 / 21
3,842
274
77,946
39,516
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ELAURAPI
Saati
51
15 / 4 / 11
3,550
254
110,963
26,771
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
FabianeDmb
Fernando
45
15 / 7 / 9
3,032
217
65,750
73,500
62,310
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

8
4 / 8 / 19
2,806
200
11,403
35,635
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

38
9 / 11 / 14
3,141
224
56,147
75,855
60,120
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Koga
38
3 / 12 / 14
2,310
165
42,134
44,156
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 45s
Objective Time
5m 9s
110
Kill Participation
113
42
Kills
46
46
Deaths
42
68
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Willo
8
10
12
1.4
W
Saati
ELAURAPI
Saati
15
4
11
5.13
W
Fernando
FabianeDmb
Fernando
15
7
9
2.79
L
6
10
11
1.15
L
Caspian
TTFxd
Caspian
17
11
4
1.73
L
1
10
20
1.1
W
4
8
19
1.69
L
10
5
21
4.1
W
9
11
14
1.45
W
Koga
3
12
14
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,917
Damage
286,397
286,397
Taken
255,917
8,827
Shielding
122,430
125,216
Healing
126,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
49,358
34,033
0
1,366
46,141
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
ELAURAPI
Saati
110,963
87,992
0
4,458
26,771
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
FabianeDmb
Fernando
65,750
46,618
0
2,735
73,500
62,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
43,092
28,046
0
1,596
106,321
8,827

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Caspian
TTFxd
Caspian
66,064
41,067
0
4,372
48,728
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,457
16,807
28,539
7,232
45,691
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,403
11,278
76,227
15,717
35,635
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
77,946
22,822
81,131
980
39,516
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
56,147
56,147
0
22,597
75,855
60,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Koga
42,134
37,523
0
4,773
44,156
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role