Player Matchup

Inara
Inara
Gold III
ARACEL
Inara
Gold III
Level 830
Champion Stats
194W - 140L
1,628 SR
Queue Stats
407W - 384L
1,489 Elo+
Solo
Fernando
Fernando
Gold II
JIMMYALEX10
Fernando
Gold II
Level 954
Champion Stats
103W - 86L
1,620 SR
Queue Stats
642W - 624L
1,565 Elo+
Solo
Seris
Seris
Silver I
PrettyDope88
Seris
Silver I
Level 455
Champion Stats
61W - 85L
1,573 SR
Queue Stats
649W - 671L
1,509 Elo+
Party 1
Moji
Moji
Gold V
TheOGDank
Moji
Gold V
Level 627
Champion Stats
93W - 79L
1,610 SR
Queue Stats
794W - 828L
1,516 Elo+
Party 1
Tyra
Tyra
Gold III
xFancy_Godx
Tyra
Gold III
Level 316
Champion Stats
19W - 11L
1,712 SR
Queue Stats
322W - 298L
1,574 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 636
1,628 SR
1,531 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 839
1,590 SR
1,524 Elo+
Atlas
Atlas
Gold V
COxLD
Atlas
Gold V
Level 922
Champion Stats
2W - 3L
1,567 SR
Queue Stats
170W - 152L
1,533 Elo+
Solo
Maeve
Maeve
Platinum V
Elcoward
Maeve
Platinum V
Level 999
Champion Stats
47W - 42L
1,664 SR
Queue Stats
1,022W - 1,027L
1,569 Elo+
Solo
Imani
Imani
Platinum IV
ImprPantPetSis
Imani
Platinum IV
Level 623
Champion Stats
14W - 14L
1,592 SR
Queue Stats
358W - 288L
1,569 Elo+
Solo
Jenos
Jenos
Gold IV
LP Papillon
Jenos
Gold IV
Level 999
Champion Stats
294W - 266L
1,570 SR
Queue Stats
691W - 648L
1,481 Elo+
Solo
Barik
Barik
Bronze I
Trini3008
Barik
Bronze I
Level 650
Champion Stats
92W - 110L
1,558 SR
Queue Stats
1,653W - 1,715L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ARACEL
Inara
59
5 / 9 / 5
3,241
249
68,606
100,585
29,912
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
JIMMYALEX10
Fernando
59
5 / 7 / 7
3,074
236
60,689
82,734
70,323
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
2 / 13 / 4
2,958
228
8,575
59,805
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Level 1

Moji
55
1 / 12 / 6
2,796
215
42,925
60,450
55,978

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

52
6 / 12 / 4
2,938
226
87,405
60,721
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
AndroxusCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
COxLD
Atlas
59
10 / 6 / 19
2,721
209
60,535
97,844
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Maeve
Elcoward
Maeve
58
16 / 2 / 18
3,002
231
93,142
51,235
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
17 / 2 / 11
3,314
255
126,869
31,825
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
3 / 6 / 21
3,016
232
33,981
21,315
5,515
Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Trini3008
Barik
47
7 / 3 / 12
2,705
208
49,768
65,981
30,387
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 37s
Objective Time
3m 50s
45
Kill Participation
134
19
Kills
53
53
Deaths
19
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Inara
ARACEL
Inara
5
9
5
0.83
W
Atlas
COxLD
Atlas
10
6
19
3.25
W
Maeve
Elcoward
Maeve
16
2
18
12.5
W
17
2
11
11.25
L
Fernando
JIMMYALEX10
Fernando
5
7
7
1.21
W
3
6
21
2.25
L
2
13
4
0.31
L
Moji
1
12
6
0.33
W
Barik
Trini3008
Barik
7
3
12
4.33
L
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,200
Damage
364,295
364,295
Taken
268,200
156,213
Shielding
35,902
186,528
Healing
172,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
ARACEL
Inara
68,606
53,556
0
4,843
100,585
29,912
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
COxLD
Atlas
60,535
60,535
0
1,035
97,844
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Elcoward
Maeve
93,142
89,766
0
9,152
51,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
126,869
120,018
0
9,014
31,825
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
JIMMYALEX10
Fernando
60,689
38,647
0
13,851
82,734
70,323
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
33,981
20,190
121,635
8,123
21,315
5,515
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
8,575
6,359
99,503
23,754
59,805
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
42,925
42,247
33,219
9,050
60,450
55,978
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
Trini3008
Barik
49,768
49,768
0
23,071
65,981
30,387
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
87,405
47,500
0
2,308
60,721
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role