Player Matchup

Fernando
Fernando
DEADLOCKED2002
Fernando
Level 18
Champion Stats
12W - 5L
1,859 SR
Queue Stats
57W - 37L
1,573 Elo+
Party 2
Furia
Furia
EpsteinIslandVIP
Furia
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
75W - 35L
1,674 Elo+
Party 2
Lian
Lian
Lucabriel20_25
Lian
Level 925
Champion Stats
30W - 50L
1,576 SR
Queue Stats
713W - 704L
1,603 Elo+
Solo
Dredge
Dredge
gR4ntLeRRR
Dredge
Level 999
Champion Stats
403W - 375L
1,544 SR
Queue Stats
2,458W - 2,411L
1,527 Elo+
Solo
Vatu
Vatu
iTrackpad
Vatu
Level 401
Champion Stats
4W - 0L
1,623 SR
Queue Stats
74W - 52L
1,646 Elo+
Solo
Team Averages
Level 486
1,621 SR
1,605 Elo+

VS

Team Averages
Level 214
1,601 SR
1,579 Elo+
Furia
Furia
Delta9295
Furia
Level 407
Champion Stats
69W - 64L
1,624 SR
Queue Stats
750W - 684L
1,575 Elo+
Party 1
Jenos
Jenos
Sonicfan2002
Jenos
Level 121
Champion Stats
9W - 8L
1,612 SR
Queue Stats
522W - 500L
1,591 Elo+
Solo
Makoa
Makoa
WildKodiak24
Makoa
Level 303
Champion Stats
66W - 120L
1,515 SR
Queue Stats
839W - 795L
1,616 Elo+
Party 1
Viktor
Viktor
Zhewei
Viktor
Level 93
Champion Stats
10W - 13L
1,527 SR
Queue Stats
280W - 297L
1,553 Elo+
Solo
Ash
Ash
Ðarkseeker111
Ash
Level 146
Champion Stats
17W - 8L
1,728 SR
Queue Stats
503W - 455L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
12
5 / 7 / 18
3,838
256
96,587
123,316
45,952
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

41
5 / 3 / 21
4,048
270
66,543
38,465
4,200
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

60
15 / 10 / 12
4,791
319
113,517
52,235
0
Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Dredge
gR4ntLeRRR
Dredge
60
6 / 10 / 6
3,025
202
54,659
44,829
3,000
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vatu
58
11 / 10 / 9
3,367
224
74,018
59,463
0
Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -24s.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Delta9295
Furia
56
8 / 10 / 14
3,209
214
66,597
63,371
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

42
3 / 7 / 24
3,484
232
22,340
35,995
15,211
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
1 / 6 / 9
4,124
275
37,430
121,526
120,269
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Viktor
Zhewei
Viktor
44
12 / 11 / 7
3,095
206
98,172
55,187
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

50
16 / 8 / 7
3,595
240
93,769
129,245
30,413
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
5m 21s
108
Kill Participation
101
42
Kills
40
40
Deaths
42
66
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fernando
5
7
18
2
L
Furia
Delta9295
Furia
8
10
14
1.5
W
5
3
21
5.17
W
15
10
12
2.1
L
3
7
24
2.14
L
1
6
9
0.92
L
Viktor
Zhewei
Viktor
12
11
7
1.41
W
Dredge
gR4ntLeRRR
Dredge
6
10
6
0.9
W
Vatu
11
10
9
1.55
L
16
8
7
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,324
Damage
318,308
318,308
Taken
405,324
53,152
Shielding
165,893
201,327
Healing
230,296
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
96,587
53,731
0
2,390
123,316
45,952
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Furia
Delta9295
Furia
66,597
50,547
58,208
15,908
63,371
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,543
51,598
139,375
30,673
38,465
4,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
113,517
111,758
0
4,256
52,235
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
22,340
15,338
135,396
12,240
35,995
15,211
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
37,430
32,530
0
5,247
121,526
120,269
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
Zhewei
Viktor
98,172
54,218
0
2,535
55,187
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
gR4ntLeRRR
Dredge
54,659
35,821
638
3,517
44,829
3,000

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vatu
74,018
57,857
0
20,478
59,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
93,769
83,757
0
762
129,245
30,413
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role