Player Matchup

Willo
Willo
Platinum II
Aldamon2
Willo
Platinum II
Level 593
Champion Stats
4W - 1L
1,752 SR
Queue Stats
69W - 45L
1,614 Elo+
Solo
Atlas
Atlas
Gold II
Cerberodarck
Atlas
Gold II
Level 697
Champion Stats
5W - 1L
1,793 SR
Queue Stats
168W - 183L
1,527 Elo+
Solo
Barik
Barik
Platinum IV
MidnightElf
Barik
Platinum IV
Level 902
Champion Stats
13W - 2L
1,907 SR
Queue Stats
58W - 39L
1,599 Elo+
Solo
Jenos
Jenos
Platinum III
Vengachepacá
Jenos
Platinum III
Level 999
Champion Stats
129W - 128L
1,690 SR
Queue Stats
2,629W - 2,550L
1,580 Elo+
Party 2
Vatu
Vatu
Diamond IV
lLaxusSl
Vatu
Diamond IV
Level 619
Champion Stats
142W - 105L
1,659 SR
Queue Stats
1,964W - 1,949L
1,586 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 762
1,760 SR
1,581 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 690
1,595 SR
1,569 Elo+
Vora
Vora
Platinum IV
CrowSG
Vora
Platinum IV
Level 984
Champion Stats
3W - 6L
1,576 SR
Queue Stats
150W - 133L
1,555 Elo+
Party 1
Makoa
Makoa
Diamond IV
FormidableNando
Makoa
Diamond IV
Level 299
Champion Stats
22W - 33L
1,517 SR
Queue Stats
934W - 964L
1,618 Elo+
Solo
Khan
Khan
Diamond IV
Kyllott
Khan
Diamond IV
Level 536
Champion Stats
10W - 10L
1,620 SR
Queue Stats
116W - 141L
1,577 Elo+
Solo
Furia
Furia
Gold II
Naofumi5Ds
Furia
Gold II
Level 999
Champion Stats
1W - 2L
1,657 SR
Queue Stats
65W - 62L
1,541 Elo+
Solo
Tyra
Tyra
Platinum IV
Patatatas
Tyra
Platinum IV
Level 630
Champion Stats
4W - 7L
1,604 SR
Queue Stats
150W - 133L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Aldamon2
Willo
52
6 / 3 / 14
2,284
254
52,408
20,554
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

50
5 / 2 / 11
2,462
274
30,042
38,214
400
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Ravages of Time

Ravages of Time

Armor

Generate 8% Ultimate charge after getting an Elimination.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

46
4 / 4 / 8
2,248
250
32,128
27,966
21,234
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
4 / 3 / 18
2,598
289
17,060
14,841
5,908
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vatu
57
16 / 4 / 6
2,737
304
55,702
34,397
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
FernandoAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
CrowSG
Vora
56
2 / 8 / 2
1,349
150
30,246
26,330
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

45
3 / 7 / 2
1,051
117
22,798
60,909
21,379
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Khan
Kyllott
Khan
51
4 / 4 / 6
1,616
180
24,959
46,811
12,698
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Furia
59
3 / 8 / 6
1,557
173
23,270
23,306
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Tyra
46
4 / 8 / 1
1,537
171
34,699
29,984
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
1m 8s
92
Kill Participation
33
35
Kills
16
16
Deaths
35
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Willo
Aldamon2
Willo
6
3
14
4.33
W
5
2
11
5.25
L
Vora
CrowSG
Vora
2
8
2
0.38
L
3
7
2
0.57
L
Khan
Kyllott
Khan
4
4
6
1.75
W
4
4
8
2
L
Furia
3
8
6
0.75
L
Tyra
4
8
1
0.56
W
4
3
18
4.33
W
Vatu
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,340
Damage
135,972
135,972
Taken
187,340
27,542
Shielding
34,077
83,722
Healing
66,713
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Aldamon2
Willo
52,408
39,668
0
292
20,554
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
30,042
30,042
0
1,314
38,214
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
CrowSG
Vora
30,246
22,558
0
2,496
26,330
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,798
17,351
0
3,275
60,909
21,379
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
Kyllott
Khan
24,959
23,926
3,331
20,568
46,811
12,698
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,128
32,128
0
4,950
27,966
21,234
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Furia
23,270
16,450
30,503
5,362
23,306
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Tyra
34,699
21,150
0
1,178
29,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
17,060
7,502
61,784
7,962
14,841
5,908
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vatu
55,702
43,581
0
7,420
34,397
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role