Player Matchup

Fernando
Fernando
DangerousGuy130
Fernando
Level 56
Champion Stats
16W - 5L
1,474 SR
Queue Stats
191W - 183L
1,414 Elo+
Solo
Cassie
Cassie
JakoQ
Cassie
Level 109
Champion Stats
16W - 14L
1,521 SR
Queue Stats
295W - 254L
1,524 Elo+
Solo
Grover
Grover
Putin458
Grover
Level 112
Champion Stats
18W - 15L
1,544 SR
Queue Stats
335W - 355L
1,432 Elo+
Solo
Vora
Vora
TheDarkinScythe
Vora
Level 51
Champion Stats
28W - 20L
1,521 SR
Queue Stats
92W - 87L
1,497 Elo+
Solo
Saati
Saati
kvitekk
Saati
Level 736
Champion Stats
8W - 2L
1,587 SR
Queue Stats
41W - 42L
1,456 Elo+
Solo
Team Averages
Level 213
1,530 SR
1,465 Elo+

VS

Team Averages
Level 73
1,541 SR
1,414 Elo+
Strix
Strix
EMY1976
Strix
Level 162
Champion Stats
3W - 1L
1,711 SR
Queue Stats
322W - 351L
1,420 Elo+
Solo
Grohk
Grohk
Gregmaster
Grohk
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,279 Elo+
Party 1
VII
VII
LeZiziCestLeCac
VII
Level 37
Champion Stats
7W - 5L
1,493 SR
Queue Stats
42W - 44L
1,459 Elo+
Solo
Lillith
Lillith
McChug
Lillith
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,411 Elo+
Solo
Vivian
Vivian
bDanny-_-
Vivian
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
39
2 / 0 / 8
1,902
317
25,688
21,243
36,513
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
JakoQ
Cassie
52
3 / 0 / 7
2,007
335
16,576
4,799
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Grover
Putin458
Grover
58
14 / 0 / 6
2,209
368
27,085
11,440
1,718
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

39
4 / 2 / 5
1,700
283
18,276
7,770
300
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
kvitekk
Saati
59
2 / 2 / 5
1,670
278
16,696
10,128
0
Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
EMY1976
Strix
55
1 / 4 / 0
849
142
4,589
13,855
0
Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 30% Lifesteal for 3s.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Grohk
43
2 / 4 / 0
1,271
212
19,090
26,087
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

14
1 / 6 / 0
913
152
13,907
15,836
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lillith
McChug
Lillith
22
0 / 6 / 1
971
162
10,104
31,599
2,240
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Vivian
bDanny-_-
Vivian
24
0 / 5 / 0
861
144
7,690
16,944
685
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
4s
56
Kill Participation
5
25
Kills
4
4
Deaths
25
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fernando
2
0
8
6
L
Strix
EMY1976
Strix
1
4
0
0.25
L
Grohk
2
4
0
0.5
W
Cassie
JakoQ
Cassie
3
0
7
6.5
L
1
6
0
0.17
L
Lillith
McChug
Lillith
0
6
1
0.08
W
Grover
Putin458
Grover
14
0
6
17
W
4
2
5
3.25
L
Vivian
bDanny-_-
Vivian
0
5
0
0
W
Saati
kvitekk
Saati
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,321
Damage
55,380
55,380
Taken
104,321
38,531
Shielding
2,925
44,595
Healing
30,100
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
25,688
16,285
0
6,678
21,243
36,513
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Strix
EMY1976
Strix
4,589
4,470
0
1,258
13,855
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grohk
19,090
12,716
6,432
12,106
26,087
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Cassie
JakoQ
Cassie
16,576
13,996
0
3,091
4,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
13,907
13,707
0
386
15,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
McChug
Lillith
10,104
5,780
7,942
1,256
31,599
2,240
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
Putin458
Grover
27,085
22,856
18,060
11,423
11,440
1,718
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
18,276
13,577
0
3,608
7,770
300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vivian
bDanny-_-
Vivian
7,690
6,640
0
720
16,944
685

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Saati
kvitekk
Saati
16,696
14,836
0
1,735
10,128
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role