Player Matchup

Lillith
Lillith
Silver I
D_Twister
Lillith
Silver I
Level 626
Champion Stats
0W - 1L
1,652 SR
Queue Stats
315W - 304L
1,542 Elo+
Party 1
Saati
Saati
Gold II
Invisible-Flame-
Saati
Gold II
Level 999
Champion Stats
149W - 140L
1,705 SR
Queue Stats
1,528W - 1,488L
1,542 Elo+
Party 1
Evie
Evie
Platinum II
Toxic_Jermaine
Evie
Platinum II
Level 851
Champion Stats
16W - 24L
1,559 SR
Queue Stats
1,316W - 1,275L
1,538 Elo+
Party 1
Barik
Barik
Gold II
belosi
Barik
Gold II
Level 697
Champion Stats
66W - 53L
1,671 SR
Queue Stats
382W - 331L
1,525 Elo+
Solo
Makoa
Makoa
Platinum III
momodou09
Makoa
Platinum III
Level 843
Champion Stats
33W - 42L
1,607 SR
Queue Stats
488W - 502L
1,558 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 803
1,639 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 221
1,577 SR
1,539 Elo+
Jenos
Jenos
Gold I
Broxim
Jenos
Gold I
Level 724
Champion Stats
50W - 56L
1,584 SR
Queue Stats
2,491W - 2,469L
1,513 Elo+
Solo
Inara
Inara
Gold III
DogeFX
Inara
Gold III
Level 88
Champion Stats
5W - 2L
1,598 SR
Queue Stats
11W - 8L
1,536 Elo+
Solo
Pip
Pip
Gold I
KarmaOffi
Pip
Gold I
Level 96
Champion Stats
68W - 64L
1,701 SR
Queue Stats
204W - 181L
1,537 Elo+
Party 2
Koga
Koga
Platinum II
WizenedCandy
Koga
Platinum II
Level 95
Champion Stats
35W - 30L
1,587 SR
Queue Stats
145W - 125L
1,563 Elo+
Solo
Ash
Ash
Silver II
Z0futa
Ash
Silver II
Level 103
Champion Stats
14W - 18L
1,413 SR
Queue Stats
158W - 137L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
D_Twister
Lillith
52
2 / 10 / 14
2,762
184
40,448
55,570
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
16 / 12 / 7
3,396
226
120,082
54,086
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
5 / 15 / 8
2,443
163
57,175
52,564
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Barik
belosi
Barik
52
7 / 7 / 13
3,615
241
89,431
106,192
118,791
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Makoa
momodou09
Makoa
59
8 / 13 / 9
2,704
180
66,267
103,506
30,117
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
Imani
Team 1 Score

2

VS

Team 2 Score

4

Bans
VivianCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Broxim
Jenos
59
4 / 5 / 36
4,485
299
23,376
17,925
12,182
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
DogeFX
Inara
36
5 / 11 / 16
4,606
307
56,237
124,511
16,917
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

49
16 / 7 / 24
4,395
293
111,979
73,351
4,771
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

38
18 / 10 / 11
3,985
266
96,499
60,819
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ash
Z0futa
Ash
59
14 / 6 / 11
3,947
263
83,827
96,797
19,031
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 48s
Objective Time
12m 20s
89
Kill Participation
155
38
Kills
57
57
Deaths
39
51
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Jenos
Broxim
Jenos
4
5
36
4.4
L
Lillith
D_Twister
Lillith
2
10
14
0.9
W
Inara
DogeFX
Inara
5
11
16
1.18
L
16
12
7
1.63
W
16
7
24
4
L
5
15
8
0.6
W
18
10
11
2.35
W
Ash
Z0futa
Ash
14
6
11
3.25
L
Barik
belosi
Barik
7
7
13
1.93
L
Makoa
momodou09
Makoa
8
13
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,403
Damage
371,918
371,918
Taken
373,403
148,908
Shielding
52,901
138,594
Healing
262,138
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Broxim
Jenos
23,376
13,515
172,446
6,931
17,925
12,182
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Lillith
D_Twister
Lillith
40,448
9,117
102,090
332
55,570
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
DogeFX
Inara
56,237
47,484
0
20,086
124,511
16,917
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
120,082
106,604
0
1,120
54,086
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
111,979
103,206
19,178
24,428
73,351
4,771

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
57,175
53,589
0
8,531
52,564
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
96,499
76,763
0
12,429
60,819
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ash
Z0futa
Ash
83,827
77,943
0
6,640
96,797
19,031
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Barik
belosi
Barik
89,431
89,431
0
16,300
106,192
118,791
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Makoa
momodou09
Makoa
66,267
62,371
0
10,221
103,506
30,117
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role