Player Matchup

Seris
Seris
Gold II
AdkinsGoetia
Seris
Gold II
Level 895
Champion Stats
77W - 85L
1,671 SR
Queue Stats
834W - 849L
1,528 Elo+
Party 2
Inara
Inara
Gold III
DarkSeidAnão
Inara
Gold III
Level 999
Champion Stats
244W - 194L
1,630 SR
Queue Stats
2,949W - 2,821L
1,488 Elo+
Party 2
Torvald
Torvald
Platinum II
ROGERIOCE
Torvald
Platinum II
Level 268
Champion Stats
23W - 20L
1,644 SR
Queue Stats
386W - 325L
1,673 Elo+
Party 2
Vora
Vora
Gold III
ZezãoPipas
Vora
Gold III
Level 999
Champion Stats
74W - 85L
1,609 SR
Queue Stats
1,742W - 1,728L
1,526 Elo+
Party 2
Cassie
Cassie
Platinum III
guatvokk
Cassie
Platinum III
Level 208
Champion Stats
4W - 5L
1,536 SR
Queue Stats
198W - 157L
1,588 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 674
1,618 SR
1,561 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 667
1,643 SR
1,537 Elo+
Atlas
Atlas
Gold V
E_Knight0828
Atlas
Gold V
Level 999
Champion Stats
34W - 43L
1,563 SR
Queue Stats
464W - 470L
1,541 Elo+
Party 1
Talus
Talus
Gold V
ReinerIA96
Talus
Gold V
Level 452
Champion Stats
25W - 21L
1,630 SR
Queue Stats
143W - 147L
1,481 Elo+
Solo
Jenos
Jenos
Platinum V
T0tingDoinks
Jenos
Platinum V
Level 154
Champion Stats
58W - 45L
1,644 SR
Queue Stats
358W - 318L
1,601 Elo+
Solo
Saati
Saati
Platinum V
Tom_thegod23
Saati
Platinum V
Level 730
Champion Stats
11W - 8L
1,724 SR
Queue Stats
146W - 120L
1,514 Elo+
Party 1
Terminus
Terminus
Platinum V
iRegs
Terminus
Platinum V
Level 999
Champion Stats
27W - 25L
1,655 SR
Queue Stats
2,098W - 2,041L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 5 / 21
3,339
278
30,425
29,958
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Level 1

59
13 / 3 / 13
4,039
337
59,836
69,172
17,381
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
ROGERIOCE
Torvald
47
4 / 3 / 26
3,416
285
52,718
18,259
109,008
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
11 / 10 / 11
3,218
268
66,464
43,355
2,017
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
guatvokk
Cassie
51
18 / 4 / 16
3,917
326
97,112
33,741
0
Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
ImaniAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 8 / 13
2,278
190
43,475
101,486
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Talus
59
3 / 13 / 6
1,854
155
29,618
42,668
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

35
5 / 6 / 12
3,015
251
20,228
21,026
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 10%.

Level 2

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 10 / 4
2,384
199
66,894
46,554
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Terminus
iRegs
Terminus
57
3 / 11 / 6
500
42
34,270
94,821
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 19s
Objective Time
3m 33s
137
Kill Participation
66
50
Kills
25
25
Deaths
48
87
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
5
21
2.9
W
13
3
13
6.5
L
4
8
13
1.31
W
Torvald
ROGERIOCE
Torvald
4
3
26
5.67
L
Talus
3
13
6
0.46
L
5
6
12
1.83
L
10
10
4
1.2
W
11
10
11
1.65
W
Cassie
guatvokk
Cassie
18
4
16
6.5
L
Terminus
iRegs
Terminus
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,555
Damage
194,485
194,485
Taken
306,555
128,406
Shielding
0
127,658
Healing
141,919
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,425
25,620
83,778
19,008
29,958
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
59,836
42,627
0
3,264
69,172
17,381
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,475
43,475
0
5,378
101,486
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
ROGERIOCE
Torvald
52,718
38,412
6,492
655
18,259
109,008
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Talus
29,618
27,961
0
6,114
42,668
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,228
12,394
106,683
2,212
21,026
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,894
54,844
0
3,093
46,554
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
66,464
38,834
0
7,170
43,355
2,017
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
guatvokk
Cassie
97,112
76,813
0
7,291
33,741
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
iRegs
Terminus
34,270
28,086
0
18,439
94,821
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role