Player Matchup

Fernando
Fernando
Platinum I
Jsteed
Fernando
Platinum I
Level 999
Champion Stats
336W - 233L
1,756 SR
Queue Stats
1,558W - 1,515L
1,606 Elo+
Solo
Bomb King
Bomb King
Bronze II
KjeagerLJJ
Bomb King
Bronze II
Level 401
Champion Stats
1W - 2L
1,409 SR
Queue Stats
11W - 10L
1,458 Elo+
Party 1
Jenos
Jenos
Platinum IV
SOYTROLL2390
Jenos
Platinum IV
Level 427
Champion Stats
30W - 26L
1,674 SR
Queue Stats
1,399W - 1,321L
1,527 Elo+
Solo
Barik
Barik
Bronze II
XXXjohisLJJ
Barik
Bronze II
Level 302
Champion Stats
8W - 4L
1,592 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 1
Zhin
Zhin
Platinum III
lLuisMMI
Zhin
Platinum III
Level 959
Champion Stats
42W - 44L
1,682 SR
Queue Stats
566W - 545L
1,564 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 618
1,622 SR
1,532 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 893
1,618 SR
1,541 Elo+
Azaan
Azaan
Platinum III
Caviedes729
Azaan
Platinum III
Level 469
Champion Stats
12W - 19L
1,534 SR
Queue Stats
317W - 283L
1,552 Elo+
Solo
Mal'Damba
Mal'Damba
Silver I
Lobopardo
Mal'Damba
Silver I
Level 999
Champion Stats
16W - 16L
1,613 SR
Queue Stats
875W - 811L
1,546 Elo+
Party 2
Yagorath
Yagorath
Gold I
Rxkta
Yagorath
Gold I
Level 999
Champion Stats
15W - 8L
1,778 SR
Queue Stats
949W - 910L
1,524 Elo+
Party 2
Vora
Vora
Platinum II
Topvzz
Vora
Platinum II
Level 999
Champion Stats
85W - 64L
1,665 SR
Queue Stats
1,292W - 1,236L
1,562 Elo+
Solo
Lian
Lian
Platinum IV
weSnowKiss
Lian
Platinum IV
Level 999
Champion Stats
130W - 171L
1,502 SR
Queue Stats
2,300W - 2,254L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Jsteed
Fernando
60
6 / 18 / 15
4,547
253
93,742
133,957
198,124
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bomb King
KjeagerLJJ
Bomb King
55
7 / 18 / 5
3,369
187
74,870
69,303
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
3 / 14 / 24
4,225
235
35,692
54,349
13,909
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
7 / 13 / 16
4,545
253
95,961
92,485
88,476
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Zhin
59
20 / 10 / 10
4,952
275
131,112
78,050
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanMakoa
Team 1 Score

3

VS

Team 2 Score

4

Bans
CassieAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 5 / 22
4,501
250
115,216
111,143
20,286
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Mal'Damba
Lobopardo
Mal'Damba
59
2 / 9 / 30
5,586
310
30,291
47,459
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Yagorath
Rxkta
Yagorath
57
14 / 6 / 31
4,061
226
64,916
134,496
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 3.2s after activating Hardening.

Level 4

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Vora
Topvzz
Vora
59
21 / 10 / 16
4,135
230
103,516
65,335
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
16 / 13 / 17
4,142
230
114,205
63,797
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 20s
Objective Time
5m 38s
113
Kill Participation
189
43
Kills
73
73
Deaths
43
70
Assists
116
Player
Kills
Deaths
Assists
KDA
W
20
5
22
6.2
L
Fernando
Jsteed
Fernando
6
18
15
0.75
L
Bomb King
KjeagerLJJ
Bomb King
7
18
5
0.53
W
Mal'Damba
Lobopardo
Mal'Damba
2
9
30
1.89
W
Yagorath
Rxkta
Yagorath
14
6
31
4.92
L
3
14
24
1.07
W
Vora
Topvzz
Vora
21
10
16
2.9
L
7
13
16
1.15
L
Zhin
20
10
10
2.5
W
16
13
17
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,377
Damage
428,144
428,144
Taken
422,230
300,509
Shielding
20,286
207,326
Healing
280,248
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
115,216
97,750
1,017
33,969
111,143
20,286
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Jsteed
Fernando
93,742
58,188
0
6,582
133,957
198,124
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Bomb King
KjeagerLJJ
Bomb King
74,870
70,055
0
7,836
69,303
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Lobopardo
Mal'Damba
30,291
14,144
170,182
25,668
47,459
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Yagorath
Rxkta
Yagorath
64,916
35,948
616
25,336
134,496
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,692
28,320
134,428
23,073
54,349
13,909
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Topvzz
Vora
103,516
69,116
0
22,618
65,335
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
95,961
95,961
4,273
24,368
92,485
88,476
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Zhin
131,112
106,241
0
6,766
78,050
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
114,205
109,405
0
842
63,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role