Player Matchup

Jenos
Jenos
Gold V
A016
Jenos
Gold V
Level 999
Champion Stats
66W - 44L
1,726 SR
Queue Stats
615W - 574L
1,633 Elo+
Party 2
Androxus
Androxus
Diamond III
JokerFire
Androxus
Diamond III
Level 543
Champion Stats
276W - 251L
1,761 SR
Queue Stats
1,501W - 1,482L
1,668 Elo+
Solo
Torvald
Torvald
Platinum I
Røøkí
Torvald
Platinum I
Level 272
Champion Stats
34W - 30L
1,717 SR
Queue Stats
734W - 705L
1,554 Elo+
Party 2
Saati
Saati
Gold V
SENTE1
Saati
Gold V
Level 47
Champion Stats
3W - 2L
1,952 SR
Queue Stats
56W - 33L
1,645 Elo+
Party 2
Barik
Barik
Platinum I
SirCabbio
Barik
Platinum I
Level 999
Champion Stats
31W - 35L
1,611 SR
Queue Stats
744W - 702L
1,603 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 572
1,753 SR
1,620 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 362
1,662 SR
1,620 Elo+
Ruckus
Ruckus
Platinum III
Chorio
Ruckus
Platinum III
Level 225
Champion Stats
4W - 0L
1,853 SR
Queue Stats
230W - 198L
1,602 Elo+
Solo
Diamond V
Kaomy20
Unknown
Diamond V
Level 604
Champion Stats
9W - 11L
1,574 SR
Queue Stats
705W - 661L
1,687 Elo+
Party 1
Vatu
Vatu
Diamond IV
NeuralÐSP
Vatu
Diamond IV
Level 311
Champion Stats
37W - 25L
1,695 SR
Queue Stats
170W - 169L
1,605 Elo+
Solo
Fernando
Fernando
Diamond IV
Pochichuuu
Fernando
Diamond IV
Level 580
Champion Stats
31W - 24L
1,625 SR
Queue Stats
403W - 344L
1,590 Elo+
Solo
Ying
Ying
Diamond V
akroSK
Ying
Diamond V
Level 91
Champion Stats
2W - 1L
1,562 SR
Queue Stats
106W - 79L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
A016
Jenos
59
5 / 9 / 29
3,994
285
48,110
40,768
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
JokerFire
Androxus
59
13 / 11 / 13
3,457
247
87,733
72,809
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Torvald
Røøkí
Torvald
52
9 / 8 / 15
3,546
253
66,834
63,518
100,526
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Saati
SENTE1
Saati
44
7 / 13 / 16
3,184
227
86,711
62,267
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
SirCabbio
Barik
60
6 / 7 / 16
3,557
254
79,236
86,160
134,241
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
ImaniCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Chorio
Ruckus
58
7 / 9 / 18
3,474
248
55,372
103,857
49,661
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Kaomy20
Unknown
57
15 / 8 / 18
4,345
310
116,442
79,551
0

Level 5

Level 5

Level 1

Level 2

Level 2

Level 1

50
19 / 12 / 10
4,025
288
75,959
51,488
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Fernando
Pochichuuu
Fernando
59
6 / 7 / 16
3,924
280
62,069
109,700
89,383
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
akroSK
Ying
39
1 / 4 / 28
4,241
303
15,680
24,028
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
7m 29s
129
Kill Participation
138
40
Kills
48
48
Deaths
40
89
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Jenos
A016
Jenos
5
9
29
2.17
W
Ruckus
Chorio
Ruckus
7
9
18
1.78
L
Androxus
JokerFire
Androxus
13
11
13
1.77
W
Kaomy20
Unknown
15
8
18
3
W
19
12
10
2
W
Fernando
Pochichuuu
Fernando
6
7
16
2
L
Torvald
Røøkí
Torvald
9
8
15
2.06
L
Saati
SENTE1
Saati
7
13
16
1.15
L
Barik
SirCabbio
Barik
6
7
16
2
W
Ying
akroSK
Ying
1
4
28
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,624
Damage
325,522
325,522
Taken
368,624
234,767
Shielding
139,044
188,928
Healing
241,666
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
A016
Jenos
48,110
39,576
158,869
20,760
40,768
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
Chorio
Ruckus
55,372
40,164
0
14,807
103,857
49,661
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
JokerFire
Androxus
87,733
69,549
0
2,334
72,809
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kaomy20
Unknown
116,442
83,829
0
6,144
79,551
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,959
60,489
0
4,740
51,488
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Fernando
Pochichuuu
Fernando
62,069
34,797
0
3,137
109,700
89,383
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Torvald
Røøkí
Torvald
66,834
50,962
1,880
2,566
63,518
100,526
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
SENTE1
Saati
86,711
77,354
0
888
62,267
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
SirCabbio
Barik
79,236
79,236
0
1,631
86,160
134,241
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Ying
akroSK
Ying
15,680
15,680
198,145
14,693
24,028
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role