Player Matchup

Kinessa
Kinessa
Dobrodziej420
Kinessa
Level 231
Champion Stats
22W - 24L
1,532 SR
Queue Stats
541W - 521L
1,610 Elo+
Solo
Tiberius
Tiberius
StormShadowV
Tiberius
Level 425
Champion Stats
7W - 1L
1,782 SR
Queue Stats
426W - 425L
1,540 Elo+
Solo
Inara
Inara
ooZZZbiljnOo
Inara
Level 49
Champion Stats
35W - 16L
1,698 SR
Queue Stats
69W - 52L
1,594 Elo+
Solo
Ying
Ying
reipas
Ying
Level 999
Champion Stats
26W - 42L
1,528 SR
Queue Stats
1,246W - 1,260L
1,552 Elo+
Solo
Lex
Lex
篝之霧枝
Lex
Level 999
Champion Stats
52W - 51L
1,639 SR
Queue Stats
3,258W - 2,361L
1,675 Elo+
Solo
Team Averages
Level 541
1,636 SR
1,594 Elo+

VS

Team Averages
Level 516
1,559 SR
1,618 Elo+
Strix
Strix
Anmefunblock
Strix
Level 360
Champion Stats
26W - 41L
1,548 SR
Queue Stats
173W - 161L
1,610 Elo+
Solo
Jenos
Jenos
Epimeteus91
Jenos
Level 392
Champion Stats
19W - 16L
1,589 SR
Queue Stats
227W - 198L
1,583 Elo+
Solo
Moji
Moji
JINCHUUX
Moji
Level 482
Champion Stats
7W - 4L
1,652 SR
Queue Stats
595W - 551L
1,599 Elo+
Solo
Lian
Lian
lumniousface
Lian
Level 909
Champion Stats
3W - 10L
1,390 SR
Queue Stats
1,177W - 1,255L
1,626 Elo+
Solo
Inara
Inara
tessariôn
Inara
Level 436
Champion Stats
3W - 6L
1,618 SR
Queue Stats
614W - 538L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
57
16 / 10 / 15
4,376
243
124,281
40,726
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 15 Ammo.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Tiberius
StormShadowV
Tiberius
59
11 / 16 / 16
4,365
243
113,139
68,042
0
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

24
6 / 9 / 20
5,001
278
80,268
148,602
36,824
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
reipas
Ying
49
3 / 9 / 27
4,554
253
20,328
62,592
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
35 / 12 / 10
6,354
353
166,179
82,178
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 18 / 10
3,683
205
95,962
70,533
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

59
4 / 12 / 30
3,994
222
30,765
52,206
10,110
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
58
6 / 10 / 26
4,398
244
53,824
90,727
67,242

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

59
15 / 20 / 12
3,842
213
104,040
94,986
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Inara
58
16 / 11 / 13
4,783
266
117,549
195,743
35,752
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
8m 17s
159
Kill Participation
147
71
Kills
56
56
Deaths
71
88
Assists
91
Player
Kills
Deaths
Assists
KDA
L
15
18
10
1.11
W
Kinessa
16
10
15
2.35
L
4
12
30
1.58
L
Moji
6
10
26
1.9
W
Tiberius
StormShadowV
Tiberius
11
16
16
1.19
L
15
20
12
1.05
W
6
9
20
1.78
W
Ying
reipas
Ying
3
9
27
1.83
L
Inara
16
11
13
2.05
W
35
12
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

504,195
Damage
402,140
402,140
Taken
504,195
36,824
Shielding
113,104
222,724
Healing
291,923
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
95,962
80,934
0
2,594
70,533
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
124,281
118,703
3,873
7,593
40,726
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
30,765
20,669
132,946
20,669
52,206
10,110
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
53,824
53,824
106,445
27,567
90,727
67,242
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
StormShadowV
Tiberius
113,139
74,443
0
5,374
68,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
104,040
96,993
0
27
94,986
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
80,268
62,758
0
6,300
148,602
36,824
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Ying
reipas
Ying
20,328
20,328
154,888
40,982
62,592
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
117,549
96,898
0
1,675
195,743
35,752
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
166,179
154,881
0
3,714
82,178
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role