Player Matchup
VS
Match Stats
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Sure Shot
Increase your Ultimate charge rate by 15%.
Level 5
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3
Determination
Armor
Increase your Healing received from other players by 30% while at or below 50% Health.
Level 5
Harden
Dredge Anchor
Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.
Level 5
Leviathan
Ancient Rage
Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.
Level 1
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Incandescent Being
Armor
Increase your maximum Health by 50.
Level 1
Fire Siphon
Wings of Wrath
Heal for 375 for each enemy hit with Wings of Wrath.
Level 5
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Featherlite
Prowl
Reduce your damage taken by 5% while Prowl is active.
Level 1
Street Cred
Armor
Increase your maximum Health by 150.
Level 3
Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Summit
Impasse
Apply a Knockback of 300 to yourself after using Impasse underneath yourself.
Level 1
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Living Stone
Earthen Guard
Increase your Reload Speed by 12% while Earthen Guard is active.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 60%.
Level 4
Hulking Monstrosity
Armor
Increase your maximum Health by 300.
Level 2
Forsaken
Armor
Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 5
Abomination
Calamity Blast
Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 300.
Level 3
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Overwhelming Force
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 2
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2
Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4
Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4
Snap To It
Reduce the time it takes to bring up Designated Sights by 30%.
Level 3
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Field Deploy
Turret
Heal for 40 each time one of your base Turrets hits an enemy.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 450.
Level 3
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.