Player Matchup

Tiberius
Tiberius
SharkwDP9
Tiberius
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 3
Androxus
Androxus
SkeletonNuclaire
Androxus
Level 40
Champion Stats
1W - 4L
1,412 SR
Queue Stats
6W - 5L
1,571 Elo+
Party 3
Seris
Seris
hatsontoast
Seris
Level 7
Champion Stats
0W - 1L
1,706 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 3
Fernando
Fernando
madnes_everywher
Fernando
Level 155
Champion Stats
78W - 67L
1,500 SR
Queue Stats
387W - 383L
1,509 Elo+
Solo
Moji
Moji
spider_in_cookie
Moji
Level 39
Champion Stats
0W - 3L
1,228 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 3
Team Averages
Level 49
1,469 SR
1,364 Elo+

VS

Team Averages
Level 61
1,554 SR
1,508 Elo+
Io
Io
Kamachuno
Io
Level 33
Champion Stats
8W - 10L
1,491 SR
Queue Stats
8W - 11L
1,465 Elo+
Solo
Saati
Saati
Mister-E-R
Saati
Level 28
Champion Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,471 Elo+
Party 2
Vora
Vora
Sapphidr
Vora
Level 31
Champion Stats
8W - 4L
1,749 SR
Queue Stats
47W - 54L
1,469 Elo+
Party 1
Atlas
Atlas
donnerblitz_2020
Atlas
Level 154
Champion Stats
9W - 4L
1,507 SR
Queue Stats
205W - 170L
1,581 Elo+
Party 2
Zhin
Zhin
xelat1234
Zhin
Level 61
Champion Stats
5W - 3L
1,521 SR
Queue Stats
136W - 149L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
SharkwDP9
Tiberius
2
1 / 8 / 2
1,222
204
24,137
21,252
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

48
0 / 10 / 2
1,021
170
18,723
26,670
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Marksman

Marksman

Defiance

Generate 4 Ammo after hitting an enemy with Defiance.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

7
1 / 4 / 1
1,097
183
12,189
22,708
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Level 1

54
1 / 5 / 1
1,435
239
13,660
42,794
73,182
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

38
3 / 8 / 0
1,324
221
9,368
25,807
8,146

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
2 / 0 / 19
2,246
374
16,585
9,621
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Saati
19
6 / 0 / 12
2,149
358
35,204
4,836
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Vora
18
9 / 3 / 12
2,167
361
27,996
19,451
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

47
3 / 1 / 10
2,160
360
20,543
27,027
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
42
15 / 2 / 9
2,408
401
38,903
17,142
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

51s
Objective Time
7m 58s
12
Kill Participation
97
6
Kills
35
35
Deaths
6
6
Assists
62
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
W
Saati
6
0
12
12
W
Vora
9
3
12
5
L
Tiberius
SharkwDP9
Tiberius
1
8
2
0.25
L
0
10
2
0.1
W
3
1
10
8
L
1
4
1
0.38
L
1
5
1
0.3
L
3
8
0
0.38
W
Zhin
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,077
Damage
139,231
139,231
Taken
78,077
81,328
Shielding
0
42,806
Healing
56,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,585
14,985
37,301
9,376
9,621
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
35,204
29,793
0
256
4,836
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
27,996
21,409
0
4,478
19,451
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tiberius
SharkwDP9
Tiberius
24,137
18,565
0
868
21,252
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
18,723
11,785
0
2,653
26,670
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
20,543
20,543
0
2,283
27,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
12,189
10,589
14,979
9,740
22,708
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
13,660
9,610
0
4,447
42,794
73,182
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,368
9,030
6,636
3,483
25,807
8,146
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Zhin
38,903
28,501
0
3,047
17,142
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role