Player Matchup

Lillith
Lillith
DaddyBelrose
Lillith
Level 70
Champion Stats
1W - 1L
1,573 SR
Queue Stats
84W - 84L
1,507 Elo+
Solo
Imani
Imani
Lesbiatân
Imani
Level 155
Champion Stats
21W - 16L
1,673 SR
Queue Stats
427W - 437L
1,622 Elo+
Solo
Vora
Vora
esbeidigrvz
Vora
Level 754
Champion Stats
120W - 119L
1,542 SR
Queue Stats
1,183W - 1,197L
1,470 Elo+
Solo
Moji
Moji
infamous12390
Moji
Level 30
Champion Stats
58W - 48L
1,631 SR
Queue Stats
61W - 55L
1,520 Elo+
Solo
Fernando
Fernando
lUGlAnarkill
Fernando
Level 641
Champion Stats
22W - 11L
1,695 SR
Queue Stats
306W - 286L
1,611 Elo+
Solo
Team Averages
Level 330
1,623 SR
1,546 Elo+

VS

Team Averages
Level 413
1,546 SR
1,524 Elo+
Mal'Damba
Mal'Damba
Aµberøn
Mal'Damba
Level 999
Champion Stats
224W - 245L
1,670 SR
Queue Stats
689W - 679L
1,585 Elo+
Solo
Dredge
Dredge
ElNecrossPart
Dredge
Level 52
Champion Stats
2W - 3L
1,587 SR
Queue Stats
4W - 6L
1,451 Elo+
Solo
Maeve
Maeve
KasaneMikaKun
Maeve
Level 9
Champion Stats
1W - 3L
1,381 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Makoa
Makoa
TesloH12
Makoa
Level 999
Champion Stats
99W - 97L
1,594 SR
Queue Stats
2,061W - 2,090L
1,679 Elo+
Solo
Tiberius
Tiberius
lllZEUSlII
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DaddyBelrose
Lillith
59
2 / 1 / 9
1,741
249
7,096
10,739
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Imani
55
19 / 0 / 5
2,397
342
51,722
7,681
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
7 / 0 / 9
2,383
340
30,748
17,500
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
1 / 2 / 6
1,406
201
4,043
7,939
3,945

Level 3

Level 2

Level 4

Level 3

Level 3

Level 1

Fernando
lUGlAnarkill
Fernando
55
0 / 0 / 8
1,767
252
6,070
10,448
6,200
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Aµberøn
Mal'Damba
54
0 / 7 / 1
608
87
789
16,932
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

24
2 / 5 / 1
1,079
154
28,550
13,303
3,237
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

4
0 / 8 / 0
806
115
9,600
16,842
0
Makoa
TesloH12
Makoa
59
1 / 4 / 1
809
116
13,318
40,287
16,350
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Tiberius
lllZEUSlII
Tiberius
4
0 / 5 / 0
541
77
2,050
12,315
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 31s
Objective Time
13s
66
Kill Participation
6
29
Kills
3
3
Deaths
29
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Aµberøn
Mal'Damba
0
7
1
0.07
W
Lillith
DaddyBelrose
Lillith
2
1
9
6.5
L
2
5
1
0.5
L
0
8
0
0
W
Imani
19
0
5
21.5
L
Makoa
TesloH12
Makoa
1
4
1
0.38
W
7
0
9
11.5
W
1
2
6
2
W
Fernando
lUGlAnarkill
Fernando
0
0
8
4
L
Tiberius
lllZEUSlII
Tiberius
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,679
Damage
54,307
54,307
Taken
99,679
10,145
Shielding
19,587
34,630
Healing
12,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Aµberøn
Mal'Damba
789
425
1,019
833
16,932
0
W
Lillith
DaddyBelrose
Lillith
7,096
6,526
15,526
219
10,739
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
28,550
27,063
0
0
13,303
3,237
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,600
6,400
0
882
16,842
0
W
Imani
51,722
44,442
0
2,069
7,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Makoa
TesloH12
Makoa
13,318
10,665
0
8,015
40,287
16,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,748
20,046
0
8,693
17,500
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
4,043
4,043
4,339
2,194
7,939
3,945
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
lUGlAnarkill
Fernando
6,070
3,030
0
1,590
10,448
6,200
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tiberius
lllZEUSlII
Tiberius
2,050
1,200
0
1,315
12,315
0

Damage Done by Role

Damage Taken by Role