Player Matchup

Terminus
Terminus
Gold V
ELOzzifer
Terminus
Gold V
Level 193
Champion Stats
32W - 23L
1,673 SR
Queue Stats
146W - 153L
1,459 Elo+
Party 2
Ying
Ying
Platinum IV
Onyurmomsbed
Ying
Platinum IV
Level 999
Champion Stats
102W - 74L
1,676 SR
Queue Stats
1,010W - 963L
1,545 Elo+
Party 2
Mal'Damba
Mal'Damba
Platinum I
PopczykO
Mal'Damba
Platinum I
Level 45
Champion Stats
2W - 3L
1,544 SR
Queue Stats
17W - 11L
1,647 Elo+
Party 1
Nyx
Nyx
Platinum V
TAGSNATCH3R
Nyx
Platinum V
Level 999
Champion Stats
130W - 98L
1,661 SR
Queue Stats
1,172W - 1,135L
1,492 Elo+
Party 2
Skye
Skye
Silver V
girador_radiante
Skye
Silver V
Level 166
Champion Stats
1W - 1L
1,638 SR
Queue Stats
10W - 8L
1,490 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 480
1,638 SR
1,527 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 619
1,560 SR
1,510 Elo+
Fernando
Fernando
Gold I
ElperroGalleta
Fernando
Gold I
Level 739
Champion Stats
64W - 29L
1,807 SR
Queue Stats
406W - 372L
1,495 Elo+
Solo
Inara
Inara
Silver IV
RazerLighterZ
Inara
Silver IV
Level 999
Champion Stats
197W - 202L
1,591 SR
Queue Stats
1,341W - 1,375L
1,412 Elo+
Solo
Androxus
Androxus
Platinum IV
TERMI321
Androxus
Platinum IV
Level 243
Champion Stats
25W - 25L
1,644 SR
Queue Stats
490W - 484L
1,544 Elo+
Solo
Platinum IV
Vizenkis
Unknown
Platinum IV
Level 115
Champion Stats
9W - 10L
1,184 SR
Queue Stats
354W - 290L
1,562 Elo+
Party 3
Jenos
Jenos
Gold V
lelezinhadapesa
Jenos
Gold V
Level 999
Champion Stats
48W - 49L
1,575 SR
Queue Stats
654W - 648L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ELOzzifer
Terminus
30
10 / 9 / 11
6,288
299
91,071
240,346
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
8 / 11 / 22
5,380
256
127,194
95,797
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
PopczykO
Mal'Damba
27
2 / 3 / 31
6,152
293
21,847
38,861
4,039
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
8 / 8 / 16
5,607
267
119,068
166,112
65,883
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

A Swift End

A Swift End

Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
13 / 22 / 12
5,302
252
91,079
114,994
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Slip Away

Slip Away

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
50
9 / 6 / 23
4,098
195
151,502
131,951
45,985
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
8 / 11 / 16
4,287
204
82,957
139,624
50,843
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Androxus
TERMI321
Androxus
44
14 / 11 / 18
3,838
183
147,336
78,821
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Vizenkis
Unknown
51
19 / 8 / 20
4,944
235
220,808
71,368
0

Level 4

Level 5

Level 1

Level 3

Level 2

Level 1

59
6 / 5 / 40
5,005
238
53,507
28,495
21,829
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 22s
Objective Time
13m 7s
133
Kill Participation
173
41
Kills
56
53
Deaths
41
92
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Terminus
ELOzzifer
Terminus
10
9
11
1.72
L
Fernando
9
6
23
3.42
W
8
11
22
1.73
W
Mal'Damba
PopczykO
Mal'Damba
2
3
31
5.83
L
8
11
16
1.45
W
8
8
16
2
L
Androxus
TERMI321
Androxus
14
11
18
2.09
L
Vizenkis
Unknown
19
8
20
3.63
W
13
22
12
0.86
L
6
5
40
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

450,259
Damage
656,110
656,110
Taken
450,259
69,922
Shielding
118,657
547,596
Healing
296,594
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
ELOzzifer
Terminus
91,071
74,593
0
19,067
240,346
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
151,502
85,258
0
12,547
131,951
45,985
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
127,194
127,194
122,794
21,241
95,797
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Mal'Damba
PopczykO
Mal'Damba
21,847
6,875
348,994
15,743
38,861
4,039
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
82,957
57,241
0
2,497
139,624
50,843
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
119,068
81,740
1,850
2,499
166,112
65,883
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
TERMI321
Androxus
147,336
111,619
0
15,577
78,821
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Vizenkis
Unknown
220,808
169,243
0
5,608
71,368
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
91,079
59,449
0
15,408
114,994
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
53,507
36,048
246,571
13,794
28,495
21,829
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role