Player Matchup
VS
Match Stats
Disrupt
Reversal
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Level 3
Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
Equivalent Exchange
Reversal
Heal for 40% of the damage Absorbed by Reversal.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Falling Star
Void Grip
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Rain of Fire
Thrust
Consume 15% less Booster fuel for 5s after using Thrust.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
Hot Swap
Weapon
Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.
Level 4
Apex Predator
Armor
Increase your maximum Health by 250.
Level 5
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Highborn
Armor
Increase your Movement Speed by 3%.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5
Fearless Leader
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Level 5
Level 5
Level 1
Level 1
Level 3
Level 1
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 20%.
Level 2
Apex Predator
Armor
Increase your maximum Health by 50.
Level 1
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.
Level 4
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Otherworldly Tether
Tendril
Gain a 150 Shield for 5s after activating Tendril.
Level 2
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 1.2s.
Level 2
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Level 1
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2
Space Jam
Stellar Wind
Increase your jump height by 36% while using Stellar Wind.
Level 3
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 42%.
Level 3
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.