Player Matchup

Raum
Raum
Platinum IV
RVVII
Raum
Platinum IV
Level 346
Champion Stats
101W - 94L
1,609 SR
Queue Stats
899W - 901L
1,581 Elo+
Solo
Furia
Furia
Gold IV
TheWarder
Furia
Gold IV
Level 344
Champion Stats
0W - 2L
1,237 SR
Queue Stats
78W - 81L
1,507 Elo+
Solo
Imani
Imani
Platinum IV
XaZoK
Imani
Platinum IV
Level 999
Champion Stats
23W - 13L
1,683 SR
Queue Stats
1,053W - 982L
1,555 Elo+
Solo
Fernando
Fernando
Gold II
chillingpepper
Fernando
Gold II
Level 999
Champion Stats
98W - 86L
1,721 SR
Queue Stats
902W - 867L
1,566 Elo+
Solo
Azaan
Azaan
Qualifying
wolf2603
Azaan
Qualifying
Level 54
Champion Stats
0W - 1L
1,613 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 548
1,573 SR
1,542 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 335
1,668 SR
1,519 Elo+
Ying
Ying
Gold III
BelekaLt
Ying
Gold III
Level 70
Champion Stats
15W - 22L
1,933 SR
Queue Stats
167W - 182L
1,514 Elo+
Solo
Inara
Inara
Silver IV
FireHyndrant
Inara
Silver IV
Level 133
Champion Stats
5W - 0L
1,773 SR
Queue Stats
63W - 57L
1,528 Elo+
Party 1
Vora
Vora
Gold III
FrostyBlow27
Vora
Gold III
Level 89
Champion Stats
46W - 41L
1,578 SR
Queue Stats
92W - 91L
1,489 Elo+
Party 1
Lian
Lian
Gold II
PipiripipUrrà
Lian
Gold II
Level 999
Champion Stats
168W - 169L
1,655 SR
Queue Stats
2,610W - 2,440L
1,541 Elo+
Solo
Torvald
Torvald
Gold V
Tăticul
Torvald
Gold V
Level 384
Champion Stats
1W - 2L
1,402 SR
Queue Stats
70W - 61L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
RVVII
Raum
46
0 / 1 / 0
940
104
1,860
14,177
750
Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Furia
TheWarder
Furia
45
0 / 7 / 6
1,682
187
12,366
31,855
9,488
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Imani
XaZoK
Imani
59
6 / 4 / 7
1,794
199
52,670
27,830
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
60
4 / 8 / 8
2,119
235
35,152
82,665
69,034
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Azaan
wolf2603
Azaan
40
3 / 6 / 0
1,456
162
20,999
61,775
21,080
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanEvie
Team 1 Score

1

VS

Team 2 Score

4

Bans
CassieDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
37
0 / 2 / 15
2,758
306
16,237
15,373
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
2 / 2 / 13
3,055
339
43,186
34,481
9,418
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
9 / 5 / 6
2,771
308
49,168
34,745
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

53
5 / 3 / 7
3,415
379
61,107
28,106
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Torvald
Tăticul
Torvald
59
10 / 1 / 9
2,989
332
48,604
10,342
56,223
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 500-Health Shield after activating Nullify.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
10m 35s
34
Kill Participation
76
13
Kills
26
26
Deaths
13
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ying
0
2
15
3.75
W
2
2
13
4.25
W
9
5
6
2.4
W
5
3
7
2.83
L
Raum
RVVII
Raum
0
1
0
0
L
Furia
TheWarder
Furia
0
7
6
0.43
W
Torvald
Tăticul
Torvald
10
1
9
14.5
L
Imani
XaZoK
Imani
6
4
7
2.38
L
Fernando
4
8
8
1
L
Azaan
wolf2603
Azaan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,047
Damage
218,302
218,302
Taken
123,047
100,352
Shielding
65,641
101,563
Healing
85,515
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
16,237
16,237
62,499
10,760
15,373
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,186
35,709
0
3,567
34,481
9,418
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

W
49,168
37,218
352
8,067
34,745
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
61,107
58,309
0
270
28,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Raum
RVVII
Raum
1,860
660
0
1,331
14,177
750
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
TheWarder
Furia
12,366
9,570
67,401
17,134
31,855
9,488
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Tăticul
Torvald
48,604
39,725
0
0
10,342
56,223
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
XaZoK
Imani
52,670
36,420
0
2,369
27,830
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
35,152
18,854
0
9,609
82,665
69,034
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
wolf2603
Azaan
20,999
18,592
0
3,719
61,775
21,080
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role