Player Matchup
VS
Match Stats
Vantage Point
Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.
Level 5
Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2
Air Supremacy
Reduce damage taken by 10% for 2.5s after activating Commanding Leap.
Level 2
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Level 4
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Level 2
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Level 3
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Level 3
Hyper Boost
Salvo
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Level 2
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Level 1
Primeval Might
Overcharge
Gain 25% Lifesteal while Overcharge is active.
Level 5
Guts
Armor
Reduce your damage taken by 10% while at or below 40% Health.
Level 2
Relic Affinity
Blitz Upper
Increase the Knockback of Blitz Upper by 15%
Level 1
Carry through
Blitz Upper
Increase your Movement Speed by 20% for 3s after hitting an enemy with Blitz Upper.
Level 2
Perseverance
Weapon
Gain 50% Lifesteal while at or below 40% Health.
Level 5
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4
Decrepify
Poison Bolts
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Level 4
Dissipate
Smoke Screen
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Level 2
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 3.2s.
Level 4
Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1
Chopper
Crippling Throw
Heal for 100 after hitting an enemy with Crippling Throw.
Level 2
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Adrenaline
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.