Player Matchup

Jenos
Jenos
EPAC18
Jenos
Level 116
Champion Stats
11W - 6L
1,560 SR
Queue Stats
175W - 109L
1,673 Elo+
Solo
Pip
Pip
J4YF34TH3R
Pip
Level 987
Champion Stats
63W - 50L
1,751 SR
Queue Stats
112W - 109L
1,597 Elo+
Solo
JOOLPAN
Unknown
Level 237
Champion Stats
8W - 12L
1,605 SR
Queue Stats
1,034W - 717L
1,665 Elo+
Solo
Ash
Ash
Monchis113
Ash
Level 155
Champion Stats
0W - 1L
1,626 SR
Queue Stats
2W - 3L
1,578 Elo+
Solo
Io
Io
sacraxximpaler
Io
Level 999
Champion Stats
1,921W - 1,681L
1,601 SR
Queue Stats
2,075W - 1,777L
1,517 Elo+
Solo
Team Averages
Level 499
1,629 SR
1,606 Elo+

VS

Team Averages
Level 591
1,814 SR
1,934 Elo+
Io
Io
DanteDeschain
Io
Level 551
Champion Stats
122W - 101L
1,671 SR
Queue Stats
500W - 459L
1,717 Elo+
Party 1
Dredge
Dredge
GodRockDaddy
Dredge
Level 339
Champion Stats
22W - 15L
1,648 SR
Queue Stats
950W - 386L
1,907 Elo+
Party 1
Fernando
Fernando
MissionaryIsHere
Fernando
Level 68
Champion Stats
13W - 2L
1,882 SR
Queue Stats
269W - 72L
1,939 Elo+
Party 1
Pip
Pip
TheLastPillow
Pip
Level 999
Champion Stats
4W - 0L
1,868 SR
Queue Stats
228W - 20L
2,114 Elo+
Party 1
Ash
Ash
katrella
Ash
Level 999
Champion Stats
94W - 16L
1,998 SR
Queue Stats
12,196W - 2,651L
1,995 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
EPAC18
Jenos
54
8 / 8 / 10
5,522
502
66,390
73,189
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

54
11 / 6 / 7
5,069
461
92,589
49,209
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

JOOLPAN
Unknown
59
9 / 8 / 8
5,583
508
120,346
76,788
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

55
0 / 11 / 6
5,031
457
56,467
124,408
71,431
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

57
1 / 0 / 12
5,372
488
12,587
55,822
0
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 8 / 10
5,153
468
25,383
48,993
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Dredge
41
4 / 6 / 6
4,858
442
83,105
42,594
450
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

26
14 / 8 / 7
5,442
495
100,916
103,565
85,841
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
10 / 6 / 13
5,597
509
67,425
49,455
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

60
4 / 1 / 13
5,016
456
102,587
103,772
38,088
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
8m 4s
72
Kill Participation
82
29
Kills
33
33
Deaths
29
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
8
10
0.75
L
Jenos
EPAC18
Jenos
8
8
10
1.63
W
Dredge
4
6
6
1.17
L
11
6
7
2.42
L
JOOLPAN
Unknown
9
8
8
1.63
W
14
8
7
2.19
L
0
11
6
0.27
W
10
6
13
2.75
W
4
1
13
10.5
L
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,379
Damage
379,416
379,416
Taken
348,379
71,431
Shielding
124,379
267,653
Healing
243,040
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,383
20,595
78,663
28,561
48,993
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
EPAC18
Jenos
66,390
57,286
59,514
20,323
73,189
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
83,105
62,205
0
13,086
42,594
450
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
92,589
83,981
13,804
14,215
49,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
JOOLPAN
Unknown
120,346
104,743
0
0
76,788
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
100,916
47,947
0
2,679
103,565
85,841
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
56,467
48,867
0
2,249
124,408
71,431
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
67,425
61,510
88,176
21,255
49,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
102,587
100,587
0
10,620
103,772
38,088
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
12,587
10,837
117,414
40,134
55,822
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role