Player Matchup

Fernando
Fernando
MachineGunKeels
Fernando
Level 74
Champion Stats
14W - 11L
1,567 SR
Queue Stats
36W - 31L
1,570 Elo+
Solo
Sha Lin
Sha Lin
SILVATHEGREAT
Sha Lin
Level 919
Champion Stats
37W - 50L
1,642 SR
Queue Stats
1,454W - 1,405L
1,538 Elo+
Solo
Moji
Moji
iRzenthêus
Moji
Level 496
Champion Stats
91W - 63L
1,698 SR
Queue Stats
1,060W - 1,058L
1,632 Elo+
Solo
Androxus
Androxus
schachmaty
Androxus
Level 999
Champion Stats
575W - 462L
1,683 SR
Queue Stats
871W - 791L
1,615 Elo+
Solo
Khan
Khan
willattackbase
Khan
Level 22
Champion Stats
4W - 0L
1,883 SR
Queue Stats
20W - 11L
1,619 Elo+
Solo
Team Averages
Level 502
1,695 SR
1,595 Elo+

VS

Team Averages
Level 258
1,708 SR
1,576 Elo+
Corvus
Corvus
DivineHero
Corvus
Level 505
Champion Stats
11W - 16L
1,582 SR
Queue Stats
287W - 287L
1,516 Elo+
Solo
Io
Io
Solticce
Io
Level 35
Champion Stats
49W - 43L
1,641 SR
Queue Stats
62W - 55L
1,565 Elo+
Party 1
Tyra
Tyra
Wheestoo
Tyra
Level 51
Champion Stats
7W - 3L
1,875 SR
Queue Stats
76W - 65L
1,565 Elo+
Party 1
Barik
Barik
rezzien
Barik
Level 688
Champion Stats
93W - 69L
1,666 SR
Queue Stats
177W - 141L
1,635 Elo+
Solo
VII
VII
ыфтсегфкн10
VII
Level 12
Champion Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
40
0 / 0 / 2
1,853
371
2,790
3,980
14,631
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
52
0 / 0 / 5
1,537
307
10,398
1,676
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

56
4 / 1 / 6
1,785
357
16,886
12,535
12,302

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Androxus
schachmaty
Androxus
53
7 / 0 / 7
1,915
383
39,226
15,449
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

15
8 / 1 / 7
1,983
397
27,906
41,721
0
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DivineHero
Corvus
59
0 / 5 / 1
907
181
11,497
27,982
650
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 2.5s after using Projection.

Level 5

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 24% for 3s after activating Projection.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

11
1 / 1 / 0
950
190
10,443
6,886
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tyra
35
0 / 5 / 1
845
169
11,026
14,496
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Barik
rezzien
Barik
58
0 / 1 / 1
1,083
217
24,140
26,507
39,746
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

11
1 / 7 / 1
798
160
18,255
21,335
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 40% while latched to a wall after using Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
13s
46
Kill Participation
6
19
Kills
2
2
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Corvus
DivineHero
Corvus
0
5
1
0.1
W
Fernando
0
0
2
1
W
Sha Lin
0
0
5
2.5
L
1
1
0
1
L
Tyra
0
5
1
0.1
W
4
1
6
7
L
Barik
rezzien
Barik
0
1
1
0.5
W
Androxus
schachmaty
Androxus
7
0
7
10.5
W
8
1
7
11.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,206
Damage
75,361
75,361
Taken
97,206
26,933
Shielding
40,396
73,584
Healing
33,037
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
DivineHero
Corvus
11,497
9,113
6,001
148
27,982
650
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
2,790
1,440
0
360
3,980
14,631
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
10,398
8,142
0
140
1,676
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
10,443
9,218
18,645
1,896
6,886
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
11,026
8,226
0
0
14,496
0
W
16,886
16,886
16,856
7,099
12,535
12,302
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
rezzien
Barik
24,140
24,140
0
5,892
26,507
39,746
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Androxus
schachmaty
Androxus
39,226
32,094
0
1,915
15,449
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
27,906
22,340
7,981
39,233
41,721
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
18,255
17,255
0
455
21,335
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role