Player Matchup
VS
Match Stats
Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5
Hijinks
Flutter
Heal for 150 after activating Flutter.
Level 3
Spritely
Flutter
Reduce your damage taken by 5% for 3s after activating Flutter.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Hummingbird
Flutter
Generate 1 Ammo after activating Flutter.
Level 1
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 5s.
Level 5
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 2s.
Level 2
Gotcha
Net Shot
Increase your Movement Speed by 30% for 3s after using Net Shot.
Level 3
Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.
Level 4
Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2
Ruthless
Armor
Decrease the rate of Wrath decay by 30%.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3
Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 2.4s.
Level 4
Triumphant Ascension
Soul Harvest
Heal for 200 after activating Soul Harvest.
Level 2
Abyssal Connections
Ignition
Gain a 300-Health Shield for 3s after activating Ignition.
Level 3
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 75.
Level 5
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4
Tools of Salvation
Increase your maximum Health by 750.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Flare XL
Flare
Increase the area that Flare will Reveal enemies by 50%.
Level 5
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 1.
Level 1
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Level 1
Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.8s every 1s.
Level 4
Overburn
Flare
Flare lasts 2.4s longer.
Level 4
Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1
The Finer Things
Love
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Level 4
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.
Level 4
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 8%.
Level 1
Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.
Level 5
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2
Incorporeal
Armor
Increase your maximum Health by 100.
Level 2
Fleeting
Slither
Reduce the Cooldown of Slither by 1.7999999999999998s.
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 40%.
Level 4
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 800.
Level 4
Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Level 1
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.
Level 2
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 20%.
Level 4
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.