Player Matchup
VS
Match Stats
True Freedom
You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 2
The Little Things
Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 1
The New Order
Royal Presence
Gain a 150 health Shield for each enemy hit by Royal Presence's chain grab.
Level 5
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
Unyielding Advance
Increase Abyssal Fortress' Health by 800
Level 4
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 100 over 2s.
Level 1
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 6.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Soul Siphon
Increase the duration of Body and Soul by 0.2s.
Level 2
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.
Level 2
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
Moonlit Haunting
Heal for 51 every 0.25s during Body and Soul.
Level 3
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Level 3
Level 5
Level 2
Level 2
Level 3
Level 1
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Level 4
Uncontrolled
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4
King's New Cloak
Armor
Increase your maximum Health by 50.
Level 1
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 1.
Level 1
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5
Escape Plan
Stealth
Heal for 200 after entering Stealth at or below 65% Health.
Level 2
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 1.2s.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2
Incorporeal
Armor
Increase your maximum Health by 100.
Level 2
Fleeting
Slither
Reduce the Cooldown of Slither by 1.7999999999999998s.
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 40%.
Level 4
Level 1
Frigid Field
Ice Block
Heal for 300 every 1s while Ice Block is active.
Level 5
Keep Moving
Armor
Increase maximum Health by 120.
Level 4
Chilled
Blink
Increase your Reload Speed by 20% for 4s after using Blink.
Level 2
Impact
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Cold-Blooded
Ice Block
Reduce the Cooldown of Ice Block by 1.25s.
Level 1
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
Cavalier
Armor
Increase your maximum Health by 600.
Level 4
Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Formidable
Charge
You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.